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Dark Souls locked to 1024 * 720 http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=24565 |
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Author: | Amon Amarth [ 08 Sep 2012, 01:05 ] |
Post subject: | Thanks again Helifax and |
Thanks again Helifax and Hayden! Works perfectly! |
Author: | helifax [ 08 Sep 2012, 02:10 ] |
Post subject: | puzl wrote:helifax, I used |
helifax, I used your latest plugin with WSF (deleting the existing plugin) and after it loads the game, the screen goes completely black. After testing, it appears as though the HUD/text elements aren't displayed, but the rest of the image is. Hmm I have not tested it for 1 Screen resolution and it will probably not work for 1 screen at the moment. Everything is dark since is pushing the hud on your 2nd monitor which you dont have:))... So that is why is like that.... |
Author: | CY:G [ 08 Sep 2012, 02:27 ] |
Post subject: | Just played for an hour with |
Just played for an hour with it, its flawless, thank you guys |
Author: | geo13z [ 08 Sep 2012, 09:54 ] |
Post subject: | works great! |
Thanks again guys! The last plugin works great! |
Author: | puzl [ 08 Sep 2012, 11:06 ] |
Post subject: | Thanks for the clarification |
Thanks for the clarification and I hope you fix the single-monitor issue in the future! |
Author: | chieftex [ 08 Sep 2012, 14:35 ] |
Post subject: | svr wrote:helifax |
[quote]Whaat??? Noo I dont believe that! on my GTX 590 I dont get more than 40% gpu utilization... and I top 30fps in 3D Surround.... so something else is weird there with your setup.:-s are you sure you setup the internal renderer correct? Yes, I believe I did right. Internal render, resolution and ingame resolution are the same. Rebooted and tried again but no change. GPU usage shows between 40-80%. I have no perfomance issues otherwise so it could be driver related or maybe the port is just that crappy. svr - regarding your 15fps issue, I found this on Durante's post on Neogaf: "Some information for those having trouble with their framerate being locked at 15: Originally Posted by chiablo: If you have a 120Hz monitor, you might run into one of two problems: Framerate locked at 15Hz, or resolution is locked at 720x540. The fix is to open up the DarkSouls.ini file and manually set your fullscreen resolution and monitor's framerate there. The .ini file is located here: C:Users[YourUserName]AppDataLocalNBGIDarkSoulsDarkSouls.ini Some people have reported that using HDMI rather than DisplayPort also resolves the issue." Do either of these apply to you? |
Author: | tancients [ 08 Sep 2012, 17:29 ] |
Post subject: | Strangely it doesn't seem to |
Strangely it doesn't seem to fix the UI for me. I've never had much extensive use with flawless widescreen, so I might have added it wrong. Does Version: 1.0.101 -- SV: 3 mean it's the right one? Or is there some other way to look? I put it in the plugins folder. |
Author: | helifax [ 08 Sep 2012, 18:49 ] |
Post subject: | tancients wrote:Strangely it |
Strangely it doesn't seem to fix the UI for me. Hey there! Atm the plugin works only with Widescreen Fixer: www.widescreenfixer.org HaYDeN tried yesterday to add it to flawless widescreen but it seems that on Windows 8 the memory allocation is different and it didn't work for him. We are still investigating ... Best regards, Helifax |
Author: | tancients [ 08 Sep 2012, 19:25 ] |
Post subject: | Ah, thanks! Was about to try |
Ah, thanks! Was about to try disabling Helixx's 3d patch to see if it was causing issues. Works great. |
Author: | helifax [ 10 Sep 2012, 02:57 ] |
Post subject: | Anyone with Windows 8 tested |
Anyone with Windows 8 tested the plugin with Dark Souls? If so please let me know if it worked or not:) Thanks Helifax |
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