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Mass Effect 3(demo): Lucy, they did it again!
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=23679
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Author:  bluemeanie [ 09 Mar 2012, 01:06 ]
Post subject:  Your question of "english

Your question of "english version" was answered in my first post before you asked =P
The error i just mentioned only happens if i enable the fix while its starting the game.
In game or at the main menu etc.. It crashes to desktop.
I've tried - Windowed/borderless/default/fullscreen etc...
Also tried wsf setting to auto detect and undetected


EDIT: I do appreciate the help Helifax =)
EDIT 2: Origin gave that error"invalid License BS"

Author:  helifax [ 09 Mar 2012, 01:07 ]
Post subject:  bluemeanie wrote:Your

Your question of "english version" was answered in my first post before you asked =P
The error i just mentioned only happens if i enable the fix while its starting the game.
In game or at the main menu etc.. It crashes to desktop.
I've tried - Windowed/borderless/default/fullscreen etc...
Also tried wsf setting to auto detect and undetected


EDIT: I do appreciate the help Helifax =)


DAMN U :P didnt saw the Edit there:)))

Weird..very weird... The error is given by the game? or WSF? (I think the game...) IF that is the case I have NO idea....unless for you it maps the memory different.....

Author:  bluemeanie [ 09 Mar 2012, 01:13 ]
Post subject:  Well either way the game is

Well either way the game is just to good not to play in single monitor like i have for 1 and 2 already(Not by choice lol) Your fix worked for me in ME2 but i just barely found it a week ago as i lost hope on ME1 and 2 being multi-mon friendly a year ago
Hopefully it will work for my next run through with my renegade

Author:  Count Shagula [ 09 Mar 2012, 04:06 ]
Post subject:  After a bit of tweaking she's

After a bit of tweaking she's working quite well for me. 5980x1200. Looks great, runs even better. Widescreen fixer is working fine once enabled.

Author:  bluemeanie [ 09 Mar 2012, 17:29 ]
Post subject:  YAY its working today! I

YAY its working today! I didnt even do anything different. Guess its just didnt like me. THANKS Helifax!
EDIT: Actually i did d/l wsf r397- Maybe that helped
R396 didnt like

Author:  helifax [ 09 Mar 2012, 19:55 ]
Post subject:  bluemeanie wrote:YAY its

YAY its working today! I didnt even do anything different. Guess its just didnt like me. THANKS Helifax!
EDIT: Actually i did d/l wsf r397- Maybe that helped
R396 didnt like


Glad that it worked for you in the end:)

Author:  Downtown1 [ 20 Mar 2012, 07:45 ]
Post subject:  Is the HUD centering meant to

Is the HUD centering meant to work in multiplayer, or am I just enabling it wrong? (it's not centering the HUD in MP)

Author:  helifax [ 20 Mar 2012, 11:28 ]
Post subject:  Downtown1 wrote:Is the HUD

Is the HUD centering meant to work in multiplayer, or am I just enabling it wrong? (it's not centering the HUD in MP)


Hi, as you are aware by now and also stated a lot of times in the older posts, this fix was made for nVidia Surround Users and not for Eyefinity.

Helifax

Author:  Downtown1 [ 20 Mar 2012, 17:13 ]
Post subject:  helifax wrote:Downtown1

[quote]Is the HUD centering meant to work in multiplayer, or am I just enabling it wrong? (it's not centering the HUD in MP)


Hi, as you are aware by now and also stated a lot of times in the older posts, this fix was made for nVidia Surround Users and not for Eyefinity.

Helifax

Hey Helifix, no sorry I didn't catch that (and it wasn't listed in the plugin notes but I see it in the DR now that you mention it). Is there any reason why you couldn't enable just the center-hud part of your code to work for eyefinity users? That would be really sweet.

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