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PostPosted: 08 Sep 2008, 19:47 
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Great stuff ... check your PM's ... :D


I just replied. I didn't notice it was you :D


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PostPosted: 08 Sep 2008, 21:13 
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Thanks djib ...
You sent me two ... gamex86.dll ... I have no idea which one is which ...

Any chance you could send me just the Quake 4 one along with the associated PK4 File (if it isn't too big) as I have the Doom ones from from Mobster ...
Could you zip them up with winzip or winrar ?

Thanks ... :D


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PostPosted: 08 Sep 2008, 23:29 
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I was thinking; should I include the config file in the surround fix? Making separate ones for different resolutions off course.

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PostPosted: 08 Sep 2008, 23:55 
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Thanks djib ...
You sent me two ... gamex86.dll ... I have no idea which one is which ...


You can just right click on it and in "Version" click on "Product Name".

Any chance you could send me just the Quake 4 one along with the associated PK4 File (if it isn't too big) as I have the Doom ones from from Mobster ...
Could you zip them up with winzip or winrar ?


I'll do that as soon as I get back home.


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PostPosted: 09 Sep 2008, 00:02 
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I was thinking; should I include the config file in the surround fix? Making separate ones for different resolutions off course.
That would be a good idea ... this time when you upload though could you zip up the whole lot for game each fix ... in separate zip files ...
It would make my job that bit easier ... thank you ... :D

djib ... thank you ... :D


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PostPosted: 09 Sep 2008, 03:24 
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No prob, Bob! :D

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PostPosted: 13 Sep 2008, 09:22 
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Thanks ... djib ... I added your updated fix to the first post ... 8)


@ ... MobsterOO7 ...
[quote]I was thinking; should I include the config file in the surround fix? Making separate ones for different resolutions off course.
That would be a good idea ... this time when you upload though could you zip up the whole lot for game each fix ... in separate zip files ...
It would make my job that bit easier ... thank you ... :D

No prob, Bob! :D
No sign of those zip files ... did you put them somewhere else ?


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PostPosted: 18 Sep 2008, 00:41 
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Sorry, I've been really busy lately. I will have them up tonight.

EDIT
Paddy I uploaded the .cfg files to the same folders as the .pk4 files. Both for Doom 3 and ROE.
Unfortunately, if I'm correct the modified .pk4 files will have an incorrect aspect ratio for the new triplewide modes.
4. As "Paddy the Wak" suggested, I used Hex Workshop to replace 16bit float value 9 by 16 bit float value 4 (using Edit>Replace, 1 occurrence in each file).
Can anybody tell me which 16 bit float value I should use instead of 4 to make the new triplewide modes work?

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PostPosted: 08 Oct 2008, 14:26 
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Thanks ... djib ... I added your updated fix to the first post ... 8)


You are most welcome! Thanks for the update.

Can anybody tell me which 16 bit float value I should use instead of 4 to make the new triplewide modes work?


If you have three 16:10 screens, you have a 16:3.33333 ratio (3.333 = 10/3).
So I suggest you replace the float value 9 by 3.3333333. I have no idea it that will work, but it seems to me like the way to go. If it doesn't work, try 3 instead of 3.3333333.


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PostPosted: 08 Oct 2008, 18:24 
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Nice, I'll do that up later tonight. Now we just need to find somebody with Doom 3 and 3x16:10 screens to test it.

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