Widescreen Gaming Forum

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PostPosted: 13 Mar 2009, 11:48 
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Joined: 28 Oct 2008, 09:35
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Next weeks patch could change all this ...
From the patch notes ...

-Implemented a toggle for switching between widescreen (16:9) and full screen (4:3) in the Options|Performance|Advanced Settings menu

http://www.projectorigincommunity.com/forum/showthread.php?t=7446


what does that mean? does it mean native 5040x1050 support? o_0


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PostPosted: 13 Mar 2009, 12:02 
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what does that mean? does it mean native 5040x1050 support? o_0
Exactly ... who knows ... not even a mention of 16:10.


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PostPosted: 13 Mar 2009, 12:07 
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I still think we can get it working today if racer_s uploads his nocd.exe somewhere :)


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PostPosted: 13 Mar 2009, 12:38 
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the patch would definitely help with getting triplewide working, seeing as it moves the letterboxes if i read that correctly.

here is my exe:
[removed link]
doubt that is the problem though

edit: paddy could you upload the demo fix somewhere? I think I lost it :roll: also it might work for others. Those screens look nice, I turned off motion blur and HDR and it was still blurry, maybe it depends on the scene.

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PostPosted: 13 Mar 2009, 15:41 
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DAMNIT even ur exe wouldn't work T_T

How can this be???

so paddy can get it working in the demo?

and racer_s can get it working in his full version?

then how comes Mach1.9pants says he can't even get it working wif the demo before? lol...

damn u fear 2!!!


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PostPosted: 13 Mar 2009, 18:15 
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Here is the fix for the demo ... FEAR2-DEMO-FOV.rar
Start the game ... on the main menu atl-tab out ... start the fix ...
Set it as follows ...

left 0
top 0
right 5040 (your horizontal rez)
bottom 1050 (your vertical rez)

Go back to the game and start the demo.

Turn off Motion blur and HDR to remove the pixelization ... it does come back at times when certain effects happen ... like slo-mo.


I can't get the full version to work with Racer's .exe either ... the game junks out to desktop.


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PostPosted: 13 Mar 2009, 23:00 
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Thanks, I may even reinstall the demo just to check that out :)


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PostPosted: 14 Mar 2009, 01:13 
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Joined: 24 Aug 2007, 02:01
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Thanks all, for expediting my decision NOT to buy this game!

I mean that sincerely. When makers of console games do sh*tty ports and don't look after us PC gamers, I boycott the game - my own little protest :twisted:


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PostPosted: 14 Mar 2009, 06:45 
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New patch out. This affect the FOV hack?


F.E.A.R 2: Project Origin
# Difficulty of Hard mode has been increased
# Implemented a toggle for switching between widescreen (16:9) and full screen (4:3) in the Options|Performance|Advanced Settings menu
# Implemented a toggle for head bob in Options|Game Settings
# Implemented a toggle for film grain in the Options|Performance|Advanced Settings menu
# Leaving a multiplayer lobby now returns the player to the associated multiplayer menu instead of the front end main menu
# Applied fix for energy weapon audio causing lag
# Applied fix for team balancing host options not being applied properly
# Changing team swap during selection and grace periods to swap at the next spawn
# Applied fix for team name showing as "undefined" after swapping teams


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PostPosted: 14 Mar 2009, 06:47 
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can someone try the new patch?

i need a nocd lol! i have to wait ehheehe


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