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PostPosted: 12 Mar 2009, 21:26 
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It's... weird.

If you look, it's scaling the image vertically, but not horizontally.

You can see this by looking at the bottom/top sides of the bench or LCD. If you look at the sides, though, you can see heavy stair-stepping (image being scaled vertically).

This makes it seem like it's being rendered internally at a lower vertical resolution and then scaled to fit the screen.

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PostPosted: 12 Mar 2009, 22:05 
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Also, you can see the crosshair underneath the seven on the calendar. : P

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PostPosted: 12 Mar 2009, 22:31 
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Also, you can see the crosshair underneath the seven on the calendar. : P
:shock: nice spot!

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PostPosted: 12 Mar 2009, 22:40 
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I tried installing the FEAR1 sdk to try and open the Arch01 files but it needs FEAR1 installed which I dont have..
Rumor has it FEAR 1 file tools like Arche Noah or MultiEx would work better than the SDK anyway... Did you try these ?


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 Post subject: fear 2 arch01 open files
PostPosted: 13 Mar 2009, 00:24 
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Joined: 13 Jun 2008, 08:36
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hi Racer_S

:P

your fix not working for me.........

this is link to extract arch01 files ....little program name "gobread"



http://forum.xentax.com/download/file.php?id=1633&sid=a8837fcaac47ae19f1474e593af7b9a2


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PostPosted: 13 Mar 2009, 00:45 
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I can't get the full version working.

These are from the demo fix Racer sent to me ...

Motion blur and HDR off ...


Motion blur and HDR on ...


Motion blur and HDR off ...


Motion blur and HDR off ...


Motion blur and HDR on ...


Also, you can see the crosshair underneath the seven on the calendar. : P
The whole HUD is on the left in Racer's shot ... for me using the fix for the demo I start the game and then atl-tab to start the fix whilst on the main menu puts it on the centre screen.


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PostPosted: 13 Mar 2009, 04:55 
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Joined: 29 Jul 2004, 11:47
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a little update...

I've found some config settings..

C:Documents and Settings[user]My DocumentsWBGamesFEAR2settings.cfg

You can add these lines:

run the game windowed:
"Windowed" "1.000000"

change the aspect ratio, but letterboxing still there:
"FovAspectRatioScale" "1.000000"

changes the FOV:
"FovY" "90.00000"

does nothing?
"UseWideScreen" "1.000000"



i was trying these, have no effect?
"LetterBoxPercent" "2.000000"
"LetterBoxDisabled" "1.000000"
"LetterBox" "0.000000"


i'm looking through the strings in gameclient.dll to find a possible setting to get rid of the letterboxing

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PostPosted: 13 Mar 2009, 06:26 
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Joined: 28 Oct 2008, 09:35
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omg so much has happened since i posted the msg last night 0_o woooooot

thank you soo much for your effort :)

However i still can't get the game to work with my nocd.exe :( it's the same version as the one you have racer_s ?

it's weird how no one can get it to work.


-----------------------------------------------------------------------------------
actually can you please upload your nocd.exe file racer s???

:) i think that would solve our issues:)
-----------------------------------------------------------------------------------


,


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PostPosted: 13 Mar 2009, 06:40 
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Well those pictures that Paddy posted do show significant improvement over the regular screens. I've still got hope for this one.

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PostPosted: 13 Mar 2009, 09:59 
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Next weeks patch could change all this ...
From the patch notes ...

-Implemented a toggle for switching between widescreen (16:9) and full screen (4:3) in the Options|Performance|Advanced Settings menu

http://www.projectorigincommunity.com/forum/showthread.php?t=7446


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