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Assassin's Creed ... in TripleHead ...
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Author:  Mesh [ 17 Jun 2008, 00:55 ]
Post subject:  Assassin's Creed ... in TripleHead ...

All those malware authors bend over backwards figuring ways to trick people into clicking a .exe. These 'scene groups' supply you with a .exe modified who knows how and most run it without blinking an eyelid.
The mind boggles.

Author:  Johbremat [ 21 Jun 2008, 11:57 ]
Post subject:  Assassin's Creed ... in TripleHead ...

I haven't heard back from him ...
I will email him again ...


Paddy, any news from the Racer?

It's been a few weeks since you sent off that e-mail...


EDIT: enabled BBCode.

Author:  scavvenjahh [ 05 Jul 2008, 18:32 ]
Post subject:  Assassin's Creed ... in TripleHead ...

+1, need an updated hack for v1.02 !!!
Currently enabling the tool in game -> crash to desktop (it is then enabled when I launch the game again), and there's some strange vertical trembling of the whole image. :(

Author:  Racer_S [ 08 Jul 2008, 12:34 ]
Post subject:  Assassin's Creed ... in TripleHead ...

Hey... I've updated the tool for the 1.2 patch... v 1, 0, 2, 86610 to be specific.

You can grab it here:

http://dl.tocaedit.com/acfov3.zip

I tried to add in a FOV slider, but I just crashed the game again and I must get some sleep.

Enjoy!

Author:  skipclarke [ 08 Jul 2008, 14:16 ]
Post subject:  Assassin's Creed ... in TripleHead ...

Added to the mirror:

http://www.widescreengamingforum.com/wiki/index.php/Racer_S_Hacks

Author:  scavvenjahh [ 08 Jul 2008, 17:23 ]
Post subject:  Assassin's Creed ... in TripleHead ...

Racer_S... You rule sir. Thanks a lot :)

For some reason my Multisampling setting was back to 1, not sure it has sth to do with the fov hack. I set it back to 3 and everything works just the same.

Now I have something serious to bench my new graphics cards !

Author:  Mach1.9pants [ 08 Jul 2008, 22:33 ]
Post subject:  Assassin's Creed ... in TripleHead ...

Thanks heaps Racer_S; you are the man.
I will now update AC and get on with playing thanks thanks thanks:)

Author:  reEto [ 24 Jul 2008, 12:59 ]
Post subject:  Assassin's Creed ... in TripleHead ...

wow big thx for this....


:D

Author:  Uarepoo2 [ 04 Aug 2008, 12:13 ]
Post subject:  Assassin's Creed ... in TripleHead ...

Hey all, Im having a slight problem with getting this game to work

I can play 5040X1050, but it only put about 1 inch of game screen on each side monitor

When i use the fovhack, and load the game, it keeps switching from how i described above, to full 3 screen display ... And does it every few seconds

Any ideas?

Im using SoftTH btw

EDIT - I have 1.2 patch on assassins creed (the problem happened with a fresh install, so i thought id try update to 1.2 and use the new hack, but does the same problem)

I also have a WolfKing keyboard ... it doesnt have a numpad ... Might be a good idea to allow the choosing of keys to enable the program ect ... Im having to use a keyboard extender program to change my keys around lol

Author:  scavvenjahh [ 04 Aug 2008, 16:19 ]
Post subject:  Assassin's Creed ... in TripleHead ...

AC is 16:9 anamorphic. So when you launch the game with the fov hack, it first uses the max 16:9 res available on your display : 1867x1050 or sth, which requires as you say only one inch of each side panel.

Now when you strike the Numpad * key to Enable the fov hack, the game uses your three displays. Press the Numpad / and you're back to "1680x1050 and a couple inches" - well that's what should normally happen anyway.

Your problem is probably related to your using a "keyboard extender program", what is it and how do you use it ?

I'm sure Racer_S will look into it and allow the use of other keys for his nice hack when he reads your feedback ;)

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