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PostPosted: 07 Dec 2011, 14:50 
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Joined: 05 Jun 2011, 23:28
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Are you able to unlock other UI frames like in the following video, or is that just available for the party frames?

Video.


I certainly wasn't able to do that with the standard UI frames, but it looks like the ability to move UI elements around is definitely baked in to the game. With any luck this means it was just something they hadn't unlocked for the beta - possibly to avoid bugs being reported that were due to stupid arrangements of UI windows etc.

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 Post subject: Did anyone try it with
PostPosted: 12 Dec 2011, 00:50 
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Joined: 11 Dec 2011, 01:43
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Did anyone try it with Softh?

Since I have a P/L/P setup I am eager to know!

As for the UI I am not fussed about it since you get your health and target centered anyway. Stuff like the minimap, quest tracker and chat are best left out of sight anyway!

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PostPosted: 14 Dec 2011, 12:21 
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Joined: 10 Nov 2011, 21:13
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Teaser Screenie with the HUD scaled correctly on left monitor...
Now all I have to do is find out how to push it on the middle:)

Best Regards,
Helifax


Any update on this Helifax?


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 Post subject: Jmatt110 wrote:helifax
PostPosted: 14 Dec 2011, 14:44 
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[quote]Teaser Screenie with the HUD scaled correctly on left monitor...
Now all I have to do is find out how to push it on the middle:)

Best Regards,
Helifax


Any update on this Helifax?

Oh yes... We all have to thank EA Customer Support:) for not answering my mails or my phone calls.... Stupid me never thought of writing down the damn stupid answers to the security questions... So now I have a locked account with a 70 Euros games attached to it which I cannot play:) I know is not officially out yet but still for 4 days I keep sending mails and trying to call them and nothing.. my phone bill just went up to 80 euros extra cost......for waiting more than 1:20 hours in the phone... We just got to love EA!!! right?:D

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 Post subject: helifax wrote:.......Oh
PostPosted: 14 Dec 2011, 20:25 
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Joined: 08 May 2011, 18:58
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.......
Oh yes... We all have to thank EA Customer Support:) for not answering my mails or my phone calls.... Stupid me never thought of writing down the damn stupid answers to the security questions... So now I have a locked account with a 70 Euros games attached to it which I cannot play:) I know is not officially out yet but still for 4 days I keep sending mails and trying to call them and nothing.. my phone bill just went up to 80 euros extra cost......for waiting more than 1:20 hours in the phone... We just got to love EA!!! right?:D


Wouldn't buying a new game for 70$ have been cheaper than waiting 1:20 hours ?

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PostPosted: 15 Dec 2011, 00:21 
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Joined: 22 Oct 2010, 04:23
Posts: 115
Memory editors, even if used for good reason, usually result in games banning =/
I'm not in yet sadly... this EGA is brutal waiting to get in.


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 Post subject: Haldi wrote:helifax
PostPosted: 15 Dec 2011, 19:55 
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[quote].......
Oh yes... We all have to thank EA Customer Support:) for not answering my mails or my phone calls.... Stupid me never thought of writing down the damn stupid answers to the security questions... So now I have a locked account with a 70 Euros games attached to it which I cannot play:) I know is not officially out yet but still for 4 days I keep sending mails and trying to call them and nothing.. my phone bill just went up to 80 euros extra cost......for waiting more than 1:20 hours in the phone... We just got to love EA!!! right?:D


Wouldn't buying a new game for 70$ have been cheaper than waiting 1:20 hours ?

true....but I am not spending another 70 on the same game. I would rather buy a new game...call it a principle;))

Anyway I managed to unlock my account:)

So, The game apparently uses for the HUD the resolution of your desktop:

- First it uses the resolution you set in the game
-But If you alt+tab to windows change the resolution to 1024x768 for ex
- And then return to game you will see that the HUD is rescaled to fit that resolution.

Feel free to play with this.

The problem is that this game being online there is a huge change to get banned if you manipulate the memory in any way....

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PostPosted: 15 Dec 2011, 21:03 
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Joined: 11 Dec 2011, 01:43
Posts: 6
Softth 2.07 doesnt work for me, it stretches my normal desktop resolution event if in game it says its eyefinity resolution instead of being Hor+ and the UI is also at normal desktop size and is pushed to the left. I am on a PLP setup. :(

Attached files

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PostPosted: 15 Dec 2011, 23:29 
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Joined: 10 Nov 2011, 21:13
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Softth 2.07 doesnt work for me, it stretches my normal desktop resolution event if in game it says its eyefinity resolution instead of being Hor+ and the UI is also at normal desktop size and is pushed to the left. I am on a PLP setup. :(


Have you tried setting the resolution in the client_settings.ini file?

C:UsersNameAppDataLocalSWTORswtorsettingsclient_settings.ini


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 Post subject: Jmatt110 wrote:xAlex79
PostPosted: 16 Dec 2011, 06:52 
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Joined: 11 Dec 2011, 01:43
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[quote]Softth 2.07 doesnt work for me, it stretches my normal desktop resolution event if in game it says its eyefinity resolution instead of being Hor+ and the UI is also at normal desktop size and is pushed to the left. I am on a PLP setup. :(


Have you tried setting the resolution in the client_settings.ini file?

C:UsersNameAppDataLocalSWTORswtorsettingsclient_settings.ini

No change.

[Renderer]
D3DFullScreen = true
Height = 1440
NativeHeight = 1440
NativeWidth = 4360
TextureAnisotropy = 16
Width = 4360
WindowX = 0
WindowY = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
FullScreen = true
doShadows = false
FarClipScale = 25.

And here is my SoftTH settings


[main]
renderResolution=4360x1440
nonlocalFormat=RGB16D
keepComposition=0
smoothing=1
debugD3D=0
zClear=1
vsync=0
tripleBuffer=0
screenshotFormat=jpg
dllPathD3D9=auto
dllPathDXGI=auto
dllPathD3D11=auto

[overrides]
forceResolution=0
antialiasing=0
processAffinity=0
FOVForceHorizontal=1
FOVForceVertical=0

[head_primary]
sourceRect=900,0,2560,1440
screenMode=2560x1440

[head_1]
; Autodetected as .DISPLAY2 at AMD Radeon HD 6900 Series
devID=1
sourceRect=0,0,900,1440
transportResolution=900x1440
transportMethod=auto
noSync=0
fpsLimit=0

[head_2]
; Autodetected as .DISPLAY3 at AMD Radeon HD 6900 Series
devID=2
sourceRect=3460,0,900,1440
transportResolution=900x1440
transportMethod=auto
noSync=0
fpsLimit=0

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