[quote]nope, still 12:3 aspect ratio in 1680x1050
Go to the first page of the topic and the last post.. you shall find the answer there. The game sets you up with a 3 screen setup and you have to edit the .cfg file to return it to a normal 1 screen solution. Of note make sure to read page 2 as it also covers there is more than 1 .cfg file and you need to make sure they are all the same or it wont work.
i tried that already. as in my picture post you see i have set a singe monitor resolution and it keeps for that the aspect ratio of 12:3.
[quote]nope, still 12:3 aspect ratio in 1680x1050
I think it have to do with the 3D engine.
I had this problem with Stalkers. even though Metro does not use the Xray engine like Stalker, Metro is a new engine built grounds up from the same guys that did stalker. so I'm sure they reuse SOME of the older codes..
To fix it. set it to Windowed (not full screen). and then from there just set it back to fullscreen.
the next time u run the game it should be fine.
to switch to windowed mode and back you have to edit the user.cfg (both), ingame is no option to make it fullscreen oder windowed. if i do so the game starts with the right aspect ratio but is stuck to the left screen, cant move the window and it runes like crap. it has really to do with the engine, i think it detects the native resolution of your monitor and changes the aspect ratio for this monitor. my triplehead has the native resolution of 5040x1050 so it set the aspect ratio to 12:3 no matter which resolution i take. if i play it on my 24" monitor thats over my triplehead it runs fine, but i get a pain in the neck of looking up all the time xD