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Assassin's Creed III no proper multi-mon support
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Author:  Falcon1 [ 01 Dec 2012, 01:00 ]
Post subject:  Re: Assassin's Creed III no proper multi-mon support

Eyefinity is working fine for me. With or without Bezel Compensation, works flawless.

However, Performance sucks... As soon as I arrive at Boston I get horrible 10-12fps. Have to try to disable CrossFire. But many people, regardless whether low-end or high-end hardware, have problems with that particular area or cities in general, according to official forums.

Guess we have to wait for a new driver/CAP or even a game patch.

Author:  Cinnabuns [ 29 Dec 2012, 14:46 ]
Post subject:  Re: Assassin's Creed III no proper multi-mon support

Performance is great here with 2x 570s and latest WHQL drivers 310.70.

Aiming is however broken with the gun at least. I always have to aim about 4' to the left of the target to get the target to highlight.

Seems to work better if you just don't aim using the F key and instead just mouse to highlight though its still annoying.

Author:  Felix09 [ 20 Mar 2013, 22:56 ]
Post subject:  Re: Assassin's Creed III no proper multi-mon support

Cinnabuns wrote:
Performance is great here with 2x 570s and latest WHQL drivers 310.70.

Aiming is however broken with the gun at least. I always have to aim about 4' to the left of the target to get the target to highlight.

Seems to work better if you just don't aim using the F key and instead just mouse to highlight though its still annoying.


Im guessing theres not fix to this? I bought this during the steam sales and I really want to play it...I find that the controls on PC play out muchhh better than console and with Eyefinity, its gorgeous. My concern is that since the game came out for so long and they havent fixed this, I have doubts they'll ever fix it T_T. But the more important question I want to ask is...can you still complete the game normally without using that feature as much? (The aiming I mean)

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