yeah it seems like it, i wonder if there might be a way to force the game to run at the 3840 res but somehow use the standard aspect ration instead of forcing a wide aspect.
the menus and hud are the least of the worries.
Game is pretty much unplayable in a 4:3 ultra wide setup. It cuts off your mission info.
a good example is very near the start of the game you have a mission that is to "protect the helicopters" but all you can read it "he helicopters" i think i shot them down and failed the mission about 3 or 4 times before i realize thats not what i was supposed to do. I switched to a single monitor so i could read it, then switched back.
Also the map will span onto the left monitor, but the crazy thing is only map markers will span, not the streets, circle outline, and not the dotted line trail that shows you how to get there, looks like enemies, friendlys and such don't show up either. so weird that a destination marker still will though
heres a couple examples
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hmm. the max linkable size for webshots is 600 pixels. that doenst exactly cut it for ultra wides :P
well you can still see if you zoom in on em a bit, course it gets pixely but you can still see what i mean