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PostPosted: 22 Aug 2007, 22:49 
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Joined: 22 Aug 2007, 22:32
Posts: 14
hmmmm... ive tried the shortcut and the .exe i must be missing something.



http://www.physix.net/rightclick.jpg


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PostPosted: 22 Aug 2007, 22:51 
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Joined: 27 Jul 2004, 17:42
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Try the one in your Start menu .... Games ...


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PostPosted: 22 Aug 2007, 22:58 
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Joined: 22 Jul 2007, 17:27
Posts: 44
Hmm try right clicking the Bioshock Shortcut located under the "GAMES EXPLORER" there you should see "Play" and "Play DX-9"

Or you can add the following as a parameter in your shortcut

"-dx9"

So it would look like something like

Code:

   "C:Program Files2K GamesBioShock DemoBuildsReleaseBioshock.exe" -dx9
   



I just bought the game haven't installed it yet.


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PostPosted: 22 Aug 2007, 23:53 
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Joined: 22 Jul 2007, 17:27
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Sorry for the double post, but I hope this would help...

I noticed when I got in the game (Under the DX10 version) and disabled DX10 support from INSIDE the game, that did not help.. which leads me to believe the problem might not be with the ENGINE, but MAYBE the executable.

I noticed that Racer_S uses Win XP SP2, not Vista, which obviously would not have DX10 support.. so he might not know about this.

For the game at least on Vista, under the GAMES EXPLORER there are 2 different settings for the same executable.

There is DX10 and DX9

DX10 is located at
Code:
"C:Program Files2K GamesBioShockBuildsReleaseBioshock.exe"


and DX9 is
Code:
"C:Program Files2K GamesBioShockBuildsReleaseBioshock.exe" -dx9


So my question is... is it because the FOV is looking for a different app that stars? like the difference between the DEMO and the Full version? so you would basically add a new entry in the FOV hack for the DX10 launcher?

Just a though.. hope it helps at all.


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PostPosted: 22 Aug 2007, 23:58 
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Joined: 22 Aug 2007, 22:32
Posts: 14
That nailed it. I didnt have any reference to Bioshock in my start/games, but there was a "games explorer". (which did contain bioshock) Executing this in dx9 and setting my graphics rendering ingame to dx9 worked.

Also editing the shortcut on my desktop to include "-dx9" worked. This is the preferred method to me.

Thanks again! Hopefully there will be a crosshair fix or an offical patch sometime soon.

-p6


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PostPosted: 23 Aug 2007, 00:04 
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Joined: 27 Jul 2004, 17:42
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Crosshair fix ? ...
What's wrong with the crosshair ?

Glad you got the DX9 thing sorted ... :D


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PostPosted: 23 Aug 2007, 00:16 
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Joined: 22 Jul 2007, 17:27
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Hmmmm.. Don't know what happened, had it working.. shut the game.. started the DX10 version to test it.. then when i went back to the DX9 version with the FOV it looked like crap.. the FOV Hack is still doing something cause I can edit it..

but using 0.337 and 0.037 did not look right anymore.. can't figure out what numbers to use.. any ideas?


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PostPosted: 23 Aug 2007, 00:32 
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Joined: 22 Aug 2007, 22:32
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The crosshair looks stretched like a big potato. isn't everything in the hud stretched? (health, eve, menus, etc) It was a pretty late night of gaming last night but i swear the crosshair @ 1280x1024 was round.

SPOILER WARNING:

I wonder what the camera recticle will look like...


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PostPosted: 23 Aug 2007, 01:29 
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Joined: 08 Sep 2005, 23:22
Posts: 223
Wow!

Thank you guys for doing this.

Amazing.

As luck would have it, my motherboard fried yesterday morning so my copy of Bioshock taunted me all night sitting on my desk!

Built a new rig today (E6850 Core Duo on an eVGA 680i MB with two gig ram) so can't WAIT to try this out tonight after the kids go to bed.

Thanks again!

Wazoo

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PostPosted: 23 Aug 2007, 03:30 
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Joined: 17 Mar 2007, 01:20
Posts: 169
Amazing. Since I'm using TH2Go with three 1680x1050 monitors, I get a little bit of stretching with the TH2Go... but this patch lets me minimize that effect. I'll get some screenshots when I stop playing long enough to get FRAPS or something.


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