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PostPosted: 14 Jul 2011, 13:17 
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Sweet.

Though the link to the WSGF HUD Editor isn't working.

http://widescreengamingforum.com/fovcalc.php. The one mentioned in this post, which i got to from teh extraction guide:

It never ends, eh?


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PostPosted: 14 Jul 2011, 16:37 
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Joined: 14 Jul 2011, 16:27
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Thanks Delphium, your HUD Editor has helped me a lot during the last couple of months I've been using Eyefinity.

I was eagerly waiting for you to update the editor to work with the new version of TF2. Now that you have, I noticed a glitch:



I cannot see the whole preset list so I cannot select the correct preset for all of the files. This happens with Firefox 5 and IE 8 with and without adblock.

Is it working for everybody else?


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 Post subject: WanhaPatu wrote:Thanks
PostPosted: 14 Jul 2011, 17:28 
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Thanks Delphium, your HUD Editor has helped me a lot during the last couple of months I've been using Eyefinity.

I was eagerly waiting for you to update the editor to work with the new version of TF2. Now that you have, I noticed a glitch:



I cannot see the whole preset list so I cannot select the correct preset for all of the files. This happens with Firefox 5 and IE 8 with and without adblock.

Is it working for everybody else?

I am just about to leave the office, I shall investigate when I get home.

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| Gigabyte X79S-UP5-WiFi Skt2011 | i7 4820k @4.4GHz Watercooled (Ivy Bridge-E) | Corsair Vengence 32GB @2133MHz 11-11-11-27 2T Quad-Channel (8x4GB) | AMD R9-Fury-X 4GB @1140/505MHz + EKWB Watercooled | 256GB Crucial MX200 SSD | 8x 1TB Samsung F3 SATA-II | Corsair 850W TX PSU | 3x Dell S2209W 22"wide TFT's (5760x1080res) | Logitech Z-5400 5.1ch speakers | Win7 Ultimate x64 |


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PostPosted: 17 Jul 2011, 17:18 
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Looks like it's working now. I just used the default HudItemEffectMeter for sniper, sodapopper, and soldier as those aren't shown in the menu. So far so good on 6048x1080


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PostPosted: 18 Jul 2011, 16:36 
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Joined: 14 Jul 2011, 16:27
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Yes indeed, it seems to work now. Thanks! Gotta go and play :)


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 Post subject: Hey guys,i have got
PostPosted: 14 Aug 2011, 12:42 
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Hey guys,i have got 5760x1080,i have the centre hud fix fine,my my gun selection is still on far right monitor,can this be fixed?

thx


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 Post subject: ?
PostPosted: 16 Aug 2011, 22:21 
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?


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PostPosted: 16 Aug 2011, 22:47 
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Hey guys,i have got 5760x1080,i have the centre hud fix fine,my my gun selection is still on far right monitor,can this be fixed?

thx

Not that I know yet, nor do I have the time to play with it to find out at present.
I would suggest checking out the .res files provided in the master .gcf pack.
Open "SteamSteamAppsteam fortress 2 content.gcf" with "GCFScape"
Look in the "roottfresourceui" folder for the .res files, one of these, although I have not yet worked out which, will contain some hud items and position settings.
HUDWeaponSelection.res may be a good place to start.

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| Gigabyte X79S-UP5-WiFi Skt2011 | i7 4820k @4.4GHz Watercooled (Ivy Bridge-E) | Corsair Vengence 32GB @2133MHz 11-11-11-27 2T Quad-Channel (8x4GB) | AMD R9-Fury-X 4GB @1140/505MHz + EKWB Watercooled | 256GB Crucial MX200 SSD | 8x 1TB Samsung F3 SATA-II | Corsair 850W TX PSU | 3x Dell S2209W 22"wide TFT's (5760x1080res) | Logitech Z-5400 5.1ch speakers | Win7 Ultimate x64 |


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PostPosted: 19 Aug 2011, 00:19 
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Joined: 16 Apr 2008, 17:16
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Can someone post the 5760 * 1200 files, the instructions are written for Left 4 Dead in the calculator, still i managed to open the team fortress 2 content.gfc but there are so many .res files and no one is called hudlayout.res....

Thanks for any help


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 Post subject: New member here but been
PostPosted: 11 Sep 2011, 11:11 
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Joined: 11 Sep 2011, 10:28
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New member here but been checking out this forums for couple of months now. After just starting playing Tf2 just recently and using all the fixes provided here to custom make my own res files using Delphium's Awesome tool i noticed that the gun selection HUD wasnt working due to some updates to the game i guess so i decided to give this a shot and figure it out on my own and i found the way to do it.

The fix its inside HudLayout.res all its needed aside from the changes the online tool does is to add under HudWeaponSelection a value for "RightMargin" which is 0 by default, so in my case i'm using 825 and works perfect. I hope this helps out a bit.

Also to move the Headshot counter on the sniper HudItemEffectMeter_Sniper.res has to be edited just like the demoman , engineer , etc etc. The value to change is "xpos"

I hope this helps some of the guys that still working on their UI.

Thanks again Delphium for your HUD Editor.

Attached files


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