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PostPosted: 14 Apr 2008, 23:07 
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Joined: 17 Mar 2007, 01:20
Posts: 169
I just got this to work in 5040x1050. I'm posting it here for people who attempt searching for WoW and SoftTH. Note the softth files are copied into the main world of warcraft directory, and the config file you need to edit is in the WTF directory. Thanks to ithrial!

Paste this in there...also you have to change the start resolution in the config.WTF file in the wow folder to the 5040x1050 otherwise it wont start...Hope this helps...i Havent messed with the bezel managment yet...



[config]
; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic
; secondaryWidth/Height: Left & right monitor resolution, or 'auto' to use same as middle screen resolution
; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic
; secondaryFormat: Secondary device image format, 'RGB32', 'RGB16' or 'YUV12'.
; antialiasing: Level of forced anti-aliasing
; anisotropic: Level of forced anisotropic filtering
; borderSize: Size in pixels of frame border between monitors that is discarded
; noHotkeys: Set to 1 to disable all hotkeys
deviceIDLeft=auto
deviceIDright=auto
secondaryWidth=1680
secondaryHeight=1050
secondaryRefresh=60
secondaryFormat=RGB16
antialiasing=0
anisotropic=0
borderSize=0
sideExtraWidth=0
noHotkeys=0

[Direct3D]
; ** Advanced setting for Direct3D games **
; cylindicalCorretionAngle: Amount of cylindrical correction done, use with sideExtraWidth
; hideNondefaultDevices: Hides all but the default adapter from the game
; forceHorizontalFOV: Forces horizontal FOV to be three times as wide
; forceResolutionWidth/Height: Forces device to be created with this resolution
; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use
; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card
; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use
; Set to 2 to force multihead initialization even if game doesn't create device with TH resolution
; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head
; swapOrder: Swap order at which the frame contents are copied
; autoSquash: Automatically squash output to middle monitor if only pretransformed (GUI) elements are drawn
; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)
cylindicalCorretionAngle=0
hideNondefaultDevices=0
forceHorizontalFOV=0
forceResolutionWidth=5040
forceResolutionHeight=1050
force16bitDepth=0
sleepBeforeRead=2
useMultihead=1
delayedPresent=0
swapOrder=0
autoSquash=0
d3d8dll=auto

[hooks]
; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes
; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled
; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly
; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width
; doScaleWindowRects: Scale game window rectangle to triplehead size
; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution
doHooking=1
doScaleMouseCoordinates=0
doScaleFromLeftScreen=0
doScaleWindowRects=1
mouseXoffset=auto

; Triplehead screenmodes to add to resolutions list (width multiplied by 3 and border added)
; Must be last in this file
[modes]
1680x1050x60


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PostPosted: 16 Apr 2008, 17:38 
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Joined: 03 May 2007, 19:39
Posts: 29
what kind of framerate are you getting?

Can you post a pic of your computer and monitor setup and show it running wow?


Thanks and good work.


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PostPosted: 16 Apr 2008, 23:43 
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Joined: 17 Mar 2008, 22:17
Posts: 72
go to http://www.youtube.com and search for Ithrial. I have a video up displaying my surroud setup with me actually running around stormwind and shatt city...close ups on framerate and everything


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PostPosted: 17 Apr 2008, 15:52 
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Joined: 03 May 2007, 19:39
Posts: 29
Thanks! Did that and it was great.

Please see the many questions posted over on the screenshots thread you started.


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PostPosted: 20 Sep 2008, 03:18 
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Joined: 20 Sep 2008, 03:07
Posts: 2
when i start i have 3 screens.. but when i got that error when i change de video setting to 5040x1050 i got that error....


This application has encountered a critical error:

ERROR #132 (0x85100084) Fatal Exception
Program: C:Program FilesWorld of WarcraftWow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:01A2B8F0

The instruction at "0x01A2B8F0" referenced memory at "0x00000000".
The memory could not be "written".

======================================================================
Hardware/Driver Information:
Processor: 0x0
Page Size: 4096
Min App Address: 0x10000
Max App Address: 0x7ffeffff
Processor Mask: 0x3
Number of Processors: 2
Processor Type: 586
Allocation Granularity: 65536
Processor Level: 6
Processor Revision: 3846

Percent memory used: 50
Total physical memory: 2145886208
Free Memory: 1059577856
Page file: 4129742848
Total virtual memory: 2147352576

---------------

any setting was wrong?
i have 2x 9600GT

thanks!


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PostPosted: 21 Sep 2008, 03:37 
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Joined: 20 Sep 2008, 03:07
Posts: 2
hooo after to config "WTF file in the wow folder to the 5040x1050" it's work very well.. thanks!


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 Post subject: Hey
PostPosted: 13 Oct 2008, 17:50 
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Joined: 13 Oct 2008, 17:20
Posts: 2
I'M fairly new to this... I saw some youtubes vids and decided to give it ago

Got 2 more monitors found a resolution tht would work on all of them...

I found it quite hard to set up lots of error along the way but trial and error got me there.

I've got BFG GTX 260 Maxcore and a 8800GT

Ive had It running at 3840 x 1204 averaging 50 - 60 fps (everything set to the highest it can be)

I've order 2 more 22inch monitors which should be here soon.

Problems ive found ;(

IF you alt tab out of wow you end with an error trying to go back into wow.
( this doesnt really bother me to much, just enoying really)

Wow does not seem to like swoping between resolution while in the game. so id recomend setting the starting resolution in the wtf config file to what ever you want it at. Before starting the game.

Not really play tested it yet so dont know any ingame buggs.

I'll let you know what kind of fps i get when i have 3 22inch running at 5040 x 1050 but tbh i canr see it strugling... i may have to drop the draw distance abit. But big deal look at it now..

Once again THX Ithrial. I could not have done it with out the config replcement.


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PostPosted: 14 Oct 2008, 20:35 
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Joined: 13 Oct 2008, 17:20
Posts: 2
Got the 2 monitor today set it up and set the resolution to 5040x1050.
Ive seen no loss in preformance and still have an fps between 50-60.

I't looks fantastic


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