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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 19:02 
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Joined: 27 Jul 2004, 17:42
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It works out of the box ...
I didn't need to change any settings it automatically started in TripleHead and I see no big TripleHead issues at this time ... 8)

It's a bit system hungry ..
This is the maximum settings it would allow me ...
View Distance is what eats the video memory and on my system it wouldn't allow me to go any higher than 26% ...
It doesn't look bad although there is no option for antialiasing and forcing it in the Nvidia control panel doesn't work for me.
It is just about playable with those settings so AA would probably kill it off anyway.

I cropped this screen down ... there was a lot of black ...


Click to see full size ...
















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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 20:02 
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Joined: 28 Oct 2008, 09:35
Posts: 186
thanks for the input mate.

I can't believe u get 30fps with sli 280 0_0

i wonder what i'll get with my 8800gt oc lol

maybe 10? haha

i heard it's unplayble for alot of people and even runs worse than crysis o_o


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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 20:10 
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Joined: 15 Sep 2007, 21:28
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That 2nd to last one is quite badass me like.


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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 20:37 
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That 2nd to last one is quite badass me like.
You have a bad ass? that sounds painful.....

Yeah I have seen a few reviews pointing out that GTA4 is the new Crysis when it comes to hardware requirements.....and they can play it on a 360 PoS!

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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 21:44 
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...and they can play it on a 360 PoS!

Both the PS3 and the 360 versions have horrible pop-in items/buildings/cars etc - but the PS3 is less bad there from my experience. They also don't run at 5040x1050, either - they do more like 640p, which is then upscaled. On both my PS3, and a friends 360, there are also occasions where it tries to go slideshow. ;)

I'm just grumpy about yet another game with irritating restrictions. :(


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 Post subject: GTA IV in TripleHead ...
PostPosted: 02 Dec 2008, 22:34 
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Joined: 08 Dec 2006, 06:01
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That is one sexy, sexy game.

*longs for TH2Go setup*


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 Post subject: GTA IV in TripleHead ...
PostPosted: 03 Dec 2008, 00:02 
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...and they can play it on a 360 PoS!
I know they aren't working any where as hard


.......and I have a PS3 :P

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 Post subject: GTA IV in TripleHead ...
PostPosted: 03 Dec 2008, 11:18 
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Some more info here ... http://www.widescreengamingforum.com/node/9793t=33


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 Post subject: GTA IV in TripleHead ...
PostPosted: 03 Dec 2008, 11:46 
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Joined: 15 Apr 2005, 19:49
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they do more like 640p, which is then upscaled. (

PS3 version is 1152x640 with no AA, 360 is 1280x720 with 2xAA. I wonder what the issue with AA support on the PC version is.


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 Post subject: GTA IV in TripleHead ...
PostPosted: 03 Dec 2008, 19:24 
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errgh SLI 'unsupported'. I might wait a bit before I get this...I still haven't finished CoD:WaW, FO3, FC2 anyway!

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