I just noticed that the latest expansion didn't have a solution yet, so I added one for the expansion and one for the best civ mod ever:
Fall from Heaven
Step 1: Backup the originals. Really, I mean it.
Step 2: Edit Beyond the Sword files.
I'll just put the changes here. Replace the original elements with the new ones.
I left the original values inside comment-tags ().
Filename:
CIV4DetailManager.xml
Location:
~Sid Meier's Civilization 4Beyond the SwordAssetsXMLMisc
Code:
<Name>DF_SKY</Name>
<!-- <Key>6000, 0.00</Key>
<Key>6400, 1.0</Key> -->
<Key>14500, 0.00</Key>
<Key>15500, 1.0</Key>
<Key>%CAMERA_MAX_DISTANCE, 1.00</Key>
</Fader>
<Fader>
<Name>DF_GLOBE_TERRAIN</Name>
<!-- <Key>6000, 0.00</Key>
<Key>6400, 1.00</Key>-->
<Key>14500, 0.00</Key>
<Key>15500, 1.00</Key>
</Fader>
<Fader>
<Name>DF_GLOBE_MORPH</Name>
<!-- <Key>6400, 0.00</Key>-->
<Key>15500, 0.00</Key>
<Key>%CAMERA_MAX_DISTANCE*0.97, 1.00</Key>
</Fader>
<Fader>
<Name>UNIT_SCALE</Name>
<!-- <Key>700.0, 1.0</Key>
<Key>1500.0, 1.3</Key>
<Key>3000.0, 1.6</Key>
<Key>5000.0, 2.0</Key>-->
<Key>1700.0, 1.0</Key>
<Key>3700.0, 1.3</Key>
<Key>7300.0, 1.6</Key>
<Key>13000.0, 2.0</Key>
</Fader>
<Fader>
<Name>FLAG_SCALE</Name>
<!-- <Key>700.0, 0.6</Key>
<Key>1500.0, 0.7</Key>
<Key>3000.0, 0.9</Key>
<Key>5000.0, 1.2</Key>-->
<Key>1700.0, 0.6</Key>
<Key>3700.0, 0.7</Key>
<Key>7300.0, 0.9</Key>
<Key>13000.0, 1.2</Key>
</Fader>
<Fader>
<Name>CITYBILLBOARD_SCALE</Name>
<!-- changes the size of the billboards based on the camera distance -->
<!-- <Key>700, 1.5</Key>
<Key>2500, 1.0</Key>
<Key>6000, 0.67</Key>-->
<Key>1700, 1.5</Key>
<Key>3700, 1.0</Key>
<Key>15000, 0.67</Key>
</Fader>
<Fader>
<Name>SYMBOL_SCALE</Name>
<!-- <Key>700.0, 1.1</Key>
<Key>1800.0, 1.6</Key>
<Key>5000.0, 2.8</Key>-->
<Key>1700.0, 1.1</Key>
<Key>4400.0, 1.6</Key>
<Key>13000.0, 2.8</Key>
</Fader>
Filename:
GlobalDefines.xml
Location:
~Sid Meier's Civilization 4Beyond the SwordAssetsXML
Code:
<Define>
<DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName>
<!-- <fDefineFloatVal>3500</fDefineFloatVal>-->
<fDefineFloatVal>9000</fDefineFloatVal>
</Define>
<Define>
<DefineName>CAMERA_BATTLE_ZOOM_IN_DISTANCE</DefineName>
<!-- <fDefineFloatVal>900</fDefineFloatVal>-->
<fDefineFloatVal>2200</fDefineFloatVal>
</Define>
<Define>
<DefineName>CAMERA_SHRINE_ZOOM_IN_DISTANCE</DefineName>
<!-- <fDefineFloatVal>900</fDefineFloatVal>-->
<fDefineFloatVal>2200</fDefineFloatVal>
</Define>
Step 3: Edit Fall from Heaven files.
This step is optional, of course. If you don't have Fall from Heaven you won't find much need for this.
Filename:
GlobalDefinesAlt.xml
Location:
~Sid Meier's Civilization 4Beyond the SwordModsFall from Heaven 2 031AssetsXML
Code:
<Define>
<DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName>
<!-- <fDefineFloatVal>4250</fDefineFloatVal> -->
<fDefineFloatVal>11000</fDefineFloatVal>
</Define>
Screenshots of normal 1280x1024 mode vs 3840x1024 with surround fix.
Surround:
Mundane:
_________________
FUS RO DAH!
Shaolin style