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PostPosted: 31 May 2008, 17:10 
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Joined: 02 Jun 2006, 22:41
Posts: 28
I just noticed that the latest expansion didn't have a solution yet, so I added one for the expansion and one for the best civ mod ever: Fall from Heaven

Step 1: Backup the originals. Really, I mean it.
Step 2: Edit Beyond the Sword files.
I'll just put the changes here. Replace the original elements with the new ones.
I left the original values inside comment-tags ().

Filename: CIV4DetailManager.xml
Location: ~Sid Meier's Civilization 4Beyond the SwordAssetsXMLMisc

Code:

         <Name>DF_SKY</Name>
   <!--      <Key>6000, 0.00</Key>
         <Key>6400, 1.0</Key> -->
         <Key>14500, 0.00</Key>
         <Key>15500, 1.0</Key>
         <Key>%CAMERA_MAX_DISTANCE, 1.00</Key>
      </Fader>
      <Fader>
         <Name>DF_GLOBE_TERRAIN</Name>
   <!--      <Key>6000, 0.00</Key>
         <Key>6400, 1.00</Key>-->
         <Key>14500, 0.00</Key>
         <Key>15500, 1.00</Key>
      </Fader>
      <Fader>
         <Name>DF_GLOBE_MORPH</Name>
   <!--      <Key>6400,   0.00</Key>-->
         <Key>15500,   0.00</Key>
         <Key>%CAMERA_MAX_DISTANCE*0.97, 1.00</Key>
      </Fader>
      <Fader>
         <Name>UNIT_SCALE</Name>
   <!--      <Key>700.0,  1.0</Key>
         <Key>1500.0, 1.3</Key>
         <Key>3000.0, 1.6</Key>
         <Key>5000.0, 2.0</Key>-->
         <Key>1700.0,  1.0</Key>
         <Key>3700.0, 1.3</Key>
         <Key>7300.0, 1.6</Key>
         <Key>13000.0, 2.0</Key>
      </Fader>
      <Fader>
         <Name>FLAG_SCALE</Name>
   <!--      <Key>700.0,  0.6</Key>
         <Key>1500.0, 0.7</Key>
         <Key>3000.0, 0.9</Key>
         <Key>5000.0, 1.2</Key>-->
         <Key>1700.0,  0.6</Key>
         <Key>3700.0, 0.7</Key>
         <Key>7300.0, 0.9</Key>
         <Key>13000.0, 1.2</Key>
      </Fader>
      <Fader>
         <Name>CITYBILLBOARD_SCALE</Name>
         <!-- changes the size of the billboards based on the camera distance -->
   <!--      <Key>700,    1.5</Key>
         <Key>2500,   1.0</Key>
         <Key>6000,   0.67</Key>-->
         <Key>1700,    1.5</Key>
         <Key>3700,   1.0</Key>
         <Key>15000,   0.67</Key>
      </Fader>
   
      <Fader>
         <Name>SYMBOL_SCALE</Name>
   <!--      <Key>700.0,  1.1</Key>
         <Key>1800.0, 1.6</Key>
         <Key>5000.0, 2.8</Key>-->
         <Key>1700.0,  1.1</Key>
         <Key>4400.0, 1.6</Key>
         <Key>13000.0, 2.8</Key>
      </Fader>
   



Filename: GlobalDefines.xml
Location: ~Sid Meier's Civilization 4Beyond the SwordAssetsXML
Code:

      <Define>
         <DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName>
   <!--      <fDefineFloatVal>3500</fDefineFloatVal>-->
         <fDefineFloatVal>9000</fDefineFloatVal>
   
      </Define>
      <Define>
         <DefineName>CAMERA_BATTLE_ZOOM_IN_DISTANCE</DefineName>
   <!--      <fDefineFloatVal>900</fDefineFloatVal>-->
         <fDefineFloatVal>2200</fDefineFloatVal>
      </Define>
      <Define>
         <DefineName>CAMERA_SHRINE_ZOOM_IN_DISTANCE</DefineName>
   <!--      <fDefineFloatVal>900</fDefineFloatVal>-->
         <fDefineFloatVal>2200</fDefineFloatVal>
      </Define>
   



Step 3: Edit Fall from Heaven files.
This step is optional, of course. If you don't have Fall from Heaven you won't find much need for this.

Filename: GlobalDefinesAlt.xml
Location: ~Sid Meier's Civilization 4Beyond the SwordModsFall from Heaven 2 031AssetsXML

Code:

       <Define>
           <DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName>
   <!--        <fDefineFloatVal>4250</fDefineFloatVal> -->
           <fDefineFloatVal>11000</fDefineFloatVal>
       </Define>
   


Screenshots of normal 1280x1024 mode vs 3840x1024 with surround fix.

Surround:


Mundane:

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