Rose wrote:
I don't think you understand that Flawless Widescreen is essentially just a collection of manually found patterns, just like
PhantomGamers' Telltale patcher. That's why the scope is limited. Each game is programmed in its own way, and while there are patterns, especially within one engine - note the abundance of fixes for UE4 games on here - it's impossible to have one solution for all.
I knew each game required it's own unique work to make it function, and that Flawless was kind of like an aggregator interface (forgive the lack of exact tech terminology). There are a bunch of smaller more indie games I find which look cool, but few support triple screen without major issues. Just looking to see if there was anything that resembled FW out there that I may have missed