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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:34 
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Joined: 12 Jun 2007, 08:39
Posts: 71
Dammit. :(


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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:38 
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Joined: 12 Jul 2014, 18:09
Posts: 25
Saw on Steam that turning V sync off helped the frame rates problem.


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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:43 
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Joined: 24 Jul 2012, 15:54
Posts: 54
Just started it up, too bad about hud :(
getting about 50 fps at starting area

Edit: have vsync on, with setting for 60 fps
http://steamcommunity.com/sharedfiles/f ... =742424015

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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:46 
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Joined: 18 Jul 2007, 04:19
Posts: 513
anteronoid wrote:
This:

Ok, so now DL and fired up.
HUD is stretched and MAX FOV 100 is not doing anything really. :thumbdown:
Also, FPS is like 15fps, only utilizing 1 card at about 20% so driver support is crap too..
Thinking about refund until its fixed by devs. Sad sad...

I will tinker a bit though with nvidia profiles and game settings first.


Yeah, I'm getting the same thing as well. No SLI support + stretched HUD is really disappointing. I'm going to screw around with nVidia Inspector to see if there's a way to get SLI working.

Hopefully one of our saviors can fix the HUD. Maybe flawelesswidescreen or Widescreen Fixer?


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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:54 
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Joined: 10 Nov 2010, 02:58
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Ok, after using nvidia Geforce Experience to optimize the game and in the profile settings of nvidia control panel settings to Prefeer Meximin Performance it seems better. Turning vsync off also.

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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 18:57 
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Joined: 12 Jul 2014, 18:09
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At work ATM can't play. You say the HUD is stretched. Is it usable though? Is it obscured by bezel correction or off screen?


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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 19:00 
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No it seem usable, everything stays in screen so far, but it looks but ugly. I'm not using bezel correction though.
Some menus with the inventory and stuff is really hard to read when its stretched. Its pretty much text to read all the time so its really annoying.

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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 19:40 
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Joined: 12 Jul 2014, 18:09
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Thanks, surprised I'm not seeing more chatter here. Guess most at work like me....


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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 20:22 
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Joined: 10 Nov 2010, 02:58
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In your part of the world maybe yes, here in EU its early friday night, prime time gaming time :D.

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 Post subject: Re: No Mans Sky
PostPosted: 12 Aug 2016, 20:47 
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Joined: 30 Mar 2016, 09:42
Posts: 6
Got the game, Check
60FPS supported instead of the 30on PS4, Check.
Surround display supported, Check
HUD with correct position / size, not Check.

Aspect ratio in surround display is correct but HUD needs some fixing.

Nickola


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