The tearing using mixed inputs was fixed with Catalyst 12.6 beta and it was still running fine in 12.8 WHQL, but unfortunately was broken again with 12.9 and later drivers. I've been pushing AMD as much as I could on this issue since I found it out, I hope they will fix it again in a new driver update.
_________________ Asus Rampage IV Formula / Intel i7 3930K C2 / 32 GB G.Skill RipjawsZ DDR3 2133 Quad Channel Corsair Force GT 60 GB SATA3 / WD Caviar Black 2 TB / Seagate Barracuda Green 2 TB 3 x Radeon 7970 in Benq XL2420T (EyeFinity 5760x1080 @ 120Hz) Oculus Rift
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