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 Post subject: Eyefinity not working
PostPosted: 30 Aug 2010, 20:53 
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So, I just got another monitor today and eyefinity isnt cooperating. I made my group just fine, but when I open a game, the image is duplicated on both screens. How do I get it to span all the way across?


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PostPosted: 30 Aug 2010, 20:58 
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Edit: It seems to be game specific. Mafia 2 would duplicate but unreal tourny 3 worked just fine.

Edit again: I change the resolution in the save file and it works now.


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PostPosted: 31 Aug 2010, 21:39 
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For Mafia 2 it will show the higher resolutions. Just choose that and apply and it will go to eyefinity mode.


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PostPosted: 31 Aug 2010, 22:01 
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Slinky, when you changed the resolution and got Eyefinity working in Mafia 2, did you automatically get a centred HUD? In other words, is your minimap in your center screen?


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PostPosted: 01 Sep 2010, 02:22 
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Slinky, when you changed the resolution and got Eyefinity working in Mafia 2, did you automatically get a centred HUD? In other words, is your minimap in your center screen?

Yeah mine is in the center


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PostPosted: 03 Sep 2010, 10:25 
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Slinky, when you changed the resolution and got Eyefinity working in Mafia 2, did you automatically get a centred HUD? In other words, is your minimap in your center screen?


I've completed the game now on a 3x1 Eyefinity setup and the HUD was always on the center screen for me. Never was an issue.

Small screenshot album here...

http://picasaweb.google.com/dyre.straits/MAFIAII#

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~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~


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PostPosted: 03 Sep 2010, 10:57 
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Strange that my HUD looks like it does. I can only assume that the BizLink Dual-link DP-DVI adapter is to blame. I've got a VGA adapter now, but I had to RMA one of my screens so I have to wait until I get another one to see if I get a centered HUD with the new adapter.


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PostPosted: 03 Sep 2010, 21:05 
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Strange that my HUD looks like it does. I can only assume that the BizLink Dual-link DP-DVI adapter is to blame. I've got a VGA adapter now, but I had to RMA one of my screens so I have to wait until I get another one to see if I get a centered HUD with the new adapter.


What particular game resolution did you choose? I chose the 3x1920x1080. That sets the game to show properly on the three screens. I didn't try any other resolution but have to wonder if, for example, you choose something like 5760x1080 [if that is even an option] if that doesn't force the HUD to the far right?

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PostPosted: 04 Sep 2010, 08:06 
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5760x1080 is what I used. I didn't notice 3x1920x1080, but I will check it out when I get my monitor back. I suppose I won't be getting any bezel compensation with this resolution...


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PostPosted: 04 Sep 2010, 08:16 
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Joined: 06 May 2010, 05:52
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5760x1080 is what I used. I didn't notice 3x1920x1080, but I will check it out when I get my monitor back. I suppose I won't be getting any bezel compensation with this resolution...


Yes, you are right. Using the 3x[whatever] option eliminates the Bezel Compensation in the game. It doesn't void Bezel Compensation otherwise, though. But, I really didn't notice any problem with it during the entire game. At least it wasn't distracting due to me keeping my focus on the center screen.

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~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~


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