Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 23 Nov 2024, 06:09

All times are UTC [ DST ]




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: ATI and forcing AA
PostPosted: 28 Dec 2009, 23:05 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
In my continued debate over going ATI in a couple weeks...

I force AA through nHancer all the time. Sometimes the only way to get AA is through an nHancer profile like I just did with Star Wars: The Force Unleashed and the Vanguard profile. I am one of those annoying PC gamers who NEEDS AA or I am driven nuts by jaggies.

I have read that getting AA forced when the normal ATI Control Panel does not force it is impossible. Is this true?

For example can you obtain AA in the following games on ATI?

Star Wars The Force Unleashed
Borderlands
GTA4
Mass Effect
Bioshock
etc.


Top
 Profile  
 


 Post subject: Re: ATI and forcing AA
PostPosted: 29 Dec 2009, 23:59 
Offline

Joined: 29 Dec 2009, 23:37
Posts: 1
From what I understand there's is no legitimate way to enable AA even on Nvidia cards unless you use a special mod someone made out there. It technically it runs the game at a higher resolution then down samples them to remove some of the edges.
http://www.pcgameshardware.com/aid,696084/GTA-4-test-Supersampling-Anti-aliasing-with-ENB-Series-Mod-plus-graphics-cards-benchmarks/Practice/
some mod called ENB series mod.
About the other games I am not sure, I do know on batman aa and af can work nicely with Nvidia graphics, on ATI not so well, they been having some aa/af issues with some games. I am just waiting to see what NV has to offer for the next line, my trusty 8800gtx is aging well.


Top
 Profile  
 
 Post subject: Re: ATI and forcing AA
PostPosted: 30 Dec 2009, 05:43 
Offline
Editors
Editors
User avatar

Joined: 10 Jun 2005, 21:24
Posts: 1371

About the other games I am not sure, I do know on batman aa and af can work nicely with Nvidia graphics, on ATI not so well, they been having some aa/af issues with some games. I am just waiting to see what NV has to offer for the next line, my trusty 8800gtx is aging well.


Batmans ingame AA works on ATI cards. Its just that Nvidia worked hard to make Batman a postergame for PhysX, so they did a lot of strange things with this game.

1. AA contains a vendor-id block, so if you fake your vendor-id to Nvidia, you'll get ingame AA. On the ATI cards in Xbox 360 it works without faking vendor-id.

2. Other abnormalities is that if you use software physx (CPU), processor usage goes down instead of up.

3. Another thing, is that with GPU accelerated physx, you get smoke/steam coming out of pipes with physics controlling the behavior, while without it, they removed the smoke/steam. PhysX doesn't add smoke, it only controls the behavior of smoke. But, the effect would be less visible if you'd have smoke without GPU accelerated PhysX (like volumetric smoke), so thats probably why they removed it (like with Mirrors Edge, where you have PhysX banners vs. no banners).

Batman is a posterboy for negative vendor intervention. It shows how vendors can crap on gamers in order to sell GFX cards. After all, people think its ATI drivers preventing ingame AA in Batman, while its a vendor-id block thats preventing it.

If ATI were to do the same with Dirt 2 (tessellated audience vs. no audience or tessellated flags vs. no flags and a vendor-id block for DX11), DX11 effects would be more visible like physx and people would complain about lack of DX11 on Nvidia cards (when Nvidia gets DX11 cards that is). I'm glad they descided not to go the "crap on gamers" route.

Nvidia makes good hardware. They should focus on making the hardware stand on its own, instead of limiting games on competitor hardware in order to sell their stuff. People pay full price of games to play them, not to get caught up in some vendor war.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group