[quote]Well, the question is, what is the ideal aspect ratio?
I would have assumed that one you're above maybe 3:1 there would be little point to continuing to go wider, but you guys have more experience than me, what do you think?
I take it the bezels are more noticeable in portrait mode setups? Unlike in landscape mode setups, the bezels aren't going to be only in your peripheral vision?
It's really a preference thing, and that is what I was trying to highlight here - all the options, with all the gives and takes.
3x1-L has the wides FOV, but you get the most "stretching at the edges". It has the fewest bezels, but physically the monitors are the smallest installation. It's also the cheapest.
My main worry with 3X1 landscape isn't the stretching, it's the games that simply don't support the necessary FOV. I believe UT3 has a 130 degree limit even when playing on servers that use the FreeFOV mutator, and one of the multiplayer games I've been excited about recently is a UT3 mod remake of Command and Conquer: Renegade's multiplayer.
Of course, given that UT3 is limited to 100 degrees without a mutator, it's probably best to stick to 3X1 portrait for that one.