Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 19 Dec 2024, 20:10

All times are UTC [ DST ]




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: 01 Apr 2019, 18:34 
Offline
User avatar

Joined: 24 Dec 2016, 03:57
Posts: 15
Greetings. I know this forum is dedicated mainly to widescreen hacks and such, but I imagine you might be able to help. Contrary to common belief, Shrek 2 Team Action does not have its gameplay locked to 38FPS, if you play it in windowed mode or force Vsync on, gameplay will run at 60FPS, no speed up or anything. However, there is a catch; the game's built in frame limiter (or would it be Vsync?) randomly decides to kick back on, and will stay at 38FPS unless you trigger another cutscene, and even then there's no guarantee it will stay on for long. Here is video proof of the game running at 60FPS.

https://www.youtube.com/watch?v=obP6TRyVmTU

So I imagine that hex editing the exe to disable the FPS limiter outright will fix the problem. And yes, I've played the game with a variety of settings, lowest screen resolution, lowest draw distance, no shadows or AA, or even the opposite will let you play at 60FPS, and still randomly kick back to 38FPS. Is there anyone that can help? I would really appreciate it.

Also, somewhat relevant; the widescreen report page for this game claims that you must edit offset 12D490 for the horizontal resolution, when this value is located at the offset directly below, at 12D4A0. I figure this may clear up any potential confusion.


Last edited by Senior Senpai on 03 Apr 2019, 03:42, edited 1 time in total.

Top
 Profile  
 


PostPosted: 02 Apr 2019, 23:13 
Offline
Insiders
Insiders
User avatar

Joined: 19 Dec 2011, 16:03
Posts: 521
Senior Senpai wrote:
So I imagine that hex editing the exe to disable the FPS limiter outright will fix the problem.

Unlocked FPS:
7C 46 83 F9 06 7D 41 => 7C 00 83 F9 06 7D 00

~62 FPS lock:
D8 1D BC F8 5B 00 DF E0 F6 C4 41 0F 85 E4 00 00 00 D9 05 24 52 5E 00 D8 25 B0 F6 5B 00 D9 15 24 52 5E 00 D8 1D BC F8 5B 00 DF E0 F6 C4 05 0F 8A C1 00 00 00
=>
D8 1D 74 F8 5B 00 DF E0 F6 C4 41 0F 85 E4 00 00 00 D9 05 24 52 5E 00 D8 25 B0 F6 5B 00 D9 15 24 52 5E 00 D8 1D 74 F8 5B 00 DF E0 F6 C4 05 E9 C2 00 00 00 90


Top
 Profile  
 
PostPosted: 03 Apr 2019, 04:01 
Offline
User avatar

Joined: 24 Dec 2016, 03:57
Posts: 15
That is incredible, thank you so much for your help Jack! The game is so smooth now, it's unbelievable! It comes with a few caveats, but limiting FPS to around 60 makes it more tolerable. The issues are that Fiona's time stop ability last for less time the higher the FPS and the camera moves faster under the player's control, so there are likely others. It does improve loading significantly, since the menu is no longer locked at 38FPS. Thanks again man!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group