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Triplehead in Zandronum (OG Doom) http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=32991 |
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Author: | MobsterOO7 [ 25 Jan 2019, 21:09 ] |
Post subject: | Triplehead in Zandronum (OG Doom) |
https://www.dropbox.com/preview/four%20by%20three.jpg It's been a long time since I last posted. I am wondering if anybody can help with fixing the aspect ratio in Zandronum. https://www.dropbox.com/s/pfi5rgh9y84m3jf/correct.jpg GZDoom works fine, but I would like to play multiplayer, and some mods don't work in GZDoom. Default aspect ratio behavior is hard coded to five different aspect ratios. The is an entry in the .cfg file "vid_aspect=#", but it doesn't use a mathematical value for the aspect ratio. Instead it uses arbitrary numbers which correspond to the actual ratios. The standard available forcible aspects are (Off/4:3/16:9/17:10/16:10/5:4). The off mode defaults to forcing a 4:3 aspect ratio. This led me to think that I could use cheat engine to fix the aspect ratio. However, after going through the tutorial, I am at a loss. Can anybody who has more experience than me help out with cheat engine or otherwise fixing Zandronum? |
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