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Ryse Son of Rome in Surround ?
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27633
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Author:  t2n_maxpayne [ 11 Oct 2014, 05:56 ]
Post subject:  Ryse Son of Rome in Surround ?

Hi,
Ryse Son of Rome came out and I purchased it today.
It does not seem to support a proper in surround (5760x1080)? Was wondering if anyone has figured out how to fix it?
If someone can fix this please reply.
Thanks !!!

Author:  morback [ 11 Oct 2014, 14:57 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

Hi,

It seems to support Eyefinity. However the HUD is stretched.

Screenshots (In-game and menu) :

Image

Image

Resolution : 4480x1022 /// [1280x1024]x[ 1920 x 1080 ]x[1280x1024]

Crossfire is not supported since I play in this resolution (no SSAA, details low, temporal AA and motion blur enabled) with an average of 30fps with CFX activated and between 45 and 50fps with CFX disabled. Catalyst 14.7 since 14.9 freezes my pc with cfx.

Configuration : 7970GE/R9 280X crossfire, 3570k, 8GB RAM, 850psu.

Author:  Hank [ 11 Oct 2014, 17:55 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

was thinking about purchase it too, but without 3xscreen i won't make it

Author:  AndroidVageta [ 12 Oct 2014, 00:05 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

I know that it works OK in Eyefinity. The UI is stretched but the actual game (ya know, the 3D part) is fine. FOV and all that.

Does it not work at all for you or is it just the UI that's the problem?

Author:  Toothless Spoon [ 12 Oct 2014, 03:06 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

It's actually not too bad. The game scales Hor+ but initially the menus and HUD are Stretched and Spanned. There is a option in game that allows you to adjust the menus/HUD parameters, but it doesn't allow enough adjustment to centre the HUD. If that was fixed, and the constraints lifted even more, the game would work flawlessly - at least on Nvidia Surround.

I've started a thread on steam, head over there too to voice your concerns.

http://steamcommunity.com/app/302510/di ... 1413049407

Author:  helifax [ 12 Oct 2014, 19:35 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

Toothless Spoon wrote:
It's actually not too bad. The game scales Hor+ but initially the menus and HUD are Stretched and Spanned. There is a option in game that allows you to adjust the menus/HUD parameters, but it doesn't allow enough adjustment to centre the HUD. If that was fixed, and the constraints lifted even more, the game would work flawlessly - at least on Nvidia Surround.

I've started a thread on steam, head over there too to voice your concerns.

http://steamcommunity.com/app/302510/di ... 1413049407


Hud fix:
Image

FWS plugin:
Image

Just need to send it to Hayden so he can push it live.

Author:  helifax [ 13 Oct 2014, 01:17 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

Fix is now part of Flawless WideScreen Fixer.

Author:  Toothless Spoon [ 13 Oct 2014, 04:50 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

helifax wrote:
Fix is now part of Flawless WideScreen Fixer.


Nice work, cheers. :rockout:

Author:  valcan_s [ 13 Oct 2014, 06:50 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

helifax wrote:
Fix is now part of Flawless WideScreen Fixer.


Awesome Helifax works perfectly, thanks man :rockout:

Author:  Funkengreuven [ 14 Oct 2014, 05:11 ]
Post subject:  Re: Ryse Son of Rome in Surround ?

I've been trying to play this game a few times now in NVidia surround, but I keep getting low memory issues. Has anyone else seen this? I have PC visuals set to performance to free up as much vid memory as possible, and I'm playing it in all normal mode with no SSAO (or whatever its calling it on this game) and I still get low memory error a few seconds into game (bridge scene). Also, I can't seem to change the textures to anything lower than "very high", even though I have normal selected for everything else...it's greyed out. I have 3GB 780ti cards.

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