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Batman: Arkham Origins
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Author:  Jothay [ 25 Oct 2013, 13:54 ]
Post subject:  Batman: Arkham Origins

I pre-ordered it on steam, about to start playing but wanted to take a look at the INI files to check if I needed to enforce FoV settings in hotkeys or anything like we did in the previous titles.

WE DON'T!

There are now individual FoV settings for pretty much any view that happens in the game, such as gliding, detective mode, zoom, etc. Simply edit your UserXXX.ini files in
C:\Program Files (x86)\Steam\SteamApps\common\Batman Arkham Origins\SinglePlayer\BMGame\Config
If you have a non-64 bit OS take the " (x86)" out of the path. If you have a non-Steam version, I don't know exactly where it will store these files

(This is for 5460x1080 res, use an FoV calculator to determine your own values. I copied the original values in to mine so I could do a proportionate adjustment to each thing)
Add the following to your UserEngine.ini
Code:
[UnrealEd.EditorEngine]
;FOVAngle=70.000000 ORIGINAL
FOVAngle=130.000000
;LevelViewFOVAngle=90.000000 ORIGINAL
LevelViewFOVAngle=167.000000


and in your UserGame.ini add the follownig:

Code:
[BmGame.R3rdPersonCamera]
;WalkStateCameraFOVAngle=70.000000 ORIGINAL
WalkStateCameraFOVAngle=130.000000
;DialogueStateCameraFOVAngle=60.000000 ORIGINAL
DialogueStateCameraFOVAngle=111.000000
;ForensicsScanStateCameraFOVAngle=90.000000 ORIGINAL
ForensicsScanStateCameraFOVAngle=167.000000
;UsingSpotlightStateCameraFOVAngle=80.000000 ORIGINAL
UsingSpotlightStateCameraFOVAngle=149.000000
;ForensicsFilterStateCameraFOVAngle=45.000000 ORIGINAL
ForensicsFilterStateCameraFOVAngle=84.000000
;RunStateCameraFOVAngle=75.000000 ORIGINAL
RunStateCameraFOVAngle=139.000000
;BoostRunFOVAngle=100.000000 ORIGINAL
BoostRunFOVAngle=186.000000
;PairedAnimationStateCameraFOVAngle=60.000000 ORIGINAL
PairedAnimationStateCameraFOVAngle=111.000000
;StealthStateCameraFOVAngle=76.000000 ORIGINAL
StealthStateCameraFOVAngle=141.000000
;OverworldStealthStateCameraFOVAngle=70.000000 ORIGINAL
OverworldStealthStateCameraFOVAngle=130.000000
;TunnelStateCameraFOVAngle=60.000000 ORIGINAL
TunnelStateCameraFOVAngle=111.000000
;FallingStateCameraFOVAngle=75.000000 ORIGINAL
FallingStateCameraFOVAngle=139.000000
;GrappleAimCameraFOVAngle=50.000000 ORIGINAL
GrappleAimCameraFOVAngle=93.000000
;HarpoonAimCameraFOVAngle=70.000000 ORIGINAL
HarpoonAimCameraFOVAngle=130.000000
;MagneticBlastAimCameraFOVAngle=70.000000 ORIGINAL
MagneticBlastAimCameraFOVAngle=130.000000
;FreezeJammerAimCameraFOVAngle=67.000000 ORIGINAL
FreezeJammerAimCameraFOVAngle=124.000000
;JokerGunAimCameraFOVAngle=67.000000 ORIGINAL
JokerGunAimCameraFOVAngle=124.000000
;LineLauncherAimCameraFOVAngle=50.000000 ORIGINAL
LineLauncherAimCameraFOVAngle=93.000000
;BatarangAimCameraFOVAngle=45.000000 ORIGINAL
BatarangAimCameraFOVAngle=84.000000
;WallClimbStartCameraFOVAngle=90.000000 ORIGINAL
WallClimbStartCameraFOVAngle=167.000000
;PounceCameraFOVAngle=90.000000 ORIGINAL
PounceCameraFOVAngle=167.000000
;CorridorCombatStateCameraFOVAngle=90.000000 ORIGINAL
CorridorCombatStateCameraFOVAngle=167.000000
;HighCombatStateCameraFOVAngle=90.000000 ORIGINAL
HighCombatStateCameraFOVAngle=167.000000
;LookStateCameraFOVAngle=60.000000 ORIGINAL
LookStateCameraFOVAngle=111.000000
;GrappleCameraFOVAngle=105.000000 ORIGINAL
GrappleCameraFOVAngle=195.000000
;ZoomStateCameraFOVAngle=30.000000 ORIGINAL
ZoomStateCameraFOVAngle=56.000000
;CoverRightCameraFOVAngle=60.000000 ORIGINAL
CoverRightCameraFOVAngle=111.000000
;AlcoveCameraFOVAngle=65.000000 ORIGINAL
AlcoveCameraFOVAngle=121.000000
;GlidingCameraFOVAngle=90.000000 ORIGINAL
GlidingCameraFOVAngle=167.000000
;GlidingCameraExtraFOVAngle=10.000000 ORIGINAL
GlidingCameraExtraFOVAngle=10.000000
;BoostGlidingCameraFOVAngle=100.000000 ORIGINAL
BoostGlidingCameraFOVAngle=186.000000
;SilentPredCameraFOVAngle=60.000000 ORIGINAL
SilentPredCameraFOVAngle=111.000000
;HangCameraFOVAngle=60.000000 ORIGINAL
HangCameraFOVAngle=111.000000
;ZipLineCameraFOVAngle=60.000000 ORIGINAL
ZipLineCameraFOVAngle=111.000000
;HarpoonPullCameraFOVAngle=74.000000 ORIGINAL
HarpoonPullCameraFOVAngle=137.000000
;SwingingFromAboveCameraFOVAngle=70.000000 ORIGINAL
SwingingFromAboveCameraFOVAngle=130.000000
;CeilingClimbCamFOVAngle=90.000000 ORIGINAL
CeilingClimbCamFOVAngle=167.000000
;ChaseAttackCamFOV=59.840444 ORIGINAL
ChaseAttackCamFOV=111.000000
;CamFOV=91.000000 ORIGINAL
CamFOV=169.000000


Also, to set your screen resolution and graphics settings before launch edit this file
C:\Users\<username>\Documents\WB Games\Batman Arkham Origins\GFXSettings.BatmanArkhamOrigins.xml
Specifically look for lines 13 and 16 to set your XxY res (mine is 5460x1080). This file also contains all the DX11, Motion Blur, Depth of Field, Shadows, etc values for graphics so set them how you want.

Author:  Jothay [ 25 Oct 2013, 13:57 ]
Post subject:  Re: Batman: Arkham Origins

Surround : Menus (Hor+)
Spoiler:
5760x1080
Attachment:
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5760x1080
Attachment:
2013-10-25_00002.jpg
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5760x1080
Attachment:
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16:9/10 : Menus (Hor+)
Spoiler:
1920x1080
Attachment:
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2013-10-25_00002.jpg [ 598.02 KiB | Viewed 13451 times ]

1680x1050
Attachment:
2013-10-25_00002.jpg
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1366x768
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 13451 times ]


4:3 : Menus (My monitor stretches, other monitors will probably black box the sides)
Spoiler:
1280x1024
Attachment:
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640x480
Attachment:
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Attachments:
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Author:  Jothay [ 25 Oct 2013, 14:07 ]
Post subject:  Re: Batman: Arkham Origins

Reserved for screenshots

Author:  Toothless Spoon [ 25 Oct 2013, 14:13 ]
Post subject:  Re: Batman: Arkham Origins

Good work man! I've been playing around with this all day and did the same as you - tried to put stuff in the user files, but you worked it out. Thanks heaps!

Author:  Toothless Spoon [ 25 Oct 2013, 16:15 ]
Post subject:  Re: Batman: Arkham Origins

Did your FOV fixes work? I can't notice a difference :/

Author:  Jothay [ 25 Oct 2013, 17:07 ]
Post subject:  Re: Batman: Arkham Origins

Toothless Spoon wrote:
Did your FOV fixes work? I can't notice a difference :/


I'm about 8% into the game, every FoV has been beautiful so far.

Author:  X1XNobleX1X [ 25 Oct 2013, 21:08 ]
Post subject:  Re: Batman: Arkham Origins

How is the UI on Batman Arkham Origins on triple monitor? Is it centered or does it have UI on either side of the monitor, like Arkham City did?

Author:  Jothay [ 25 Oct 2013, 22:55 ]
Post subject:  Re: Batman: Arkham Origins

UI is centered
View is Hor+ in Menus, Game, in-Game Menus, Cinematics, cutscenes (non-pre-rendered)
The graphics are making me wet myself...

Author:  Toothless Spoon [ 26 Oct 2013, 09:30 ]
Post subject:  Re: Batman: Arkham Origins

Jothay wrote:
UI is centered
View is Hor+ in Menus, Game, in-Game Menus, Cinematics, cutscenes (non-pre-rendered)
The graphics are making me wet myself...


Yeah Game looks great - I have everything maxed out - including TXAA on high and I get 60 FPS.

I'm gonna bump these FOV options, I can't see a difference.

Author:  aolsen [ 26 Oct 2013, 11:08 ]
Post subject:  Re: Batman: Arkham Origins

The fov changes isn't working for me either.

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