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Mass Effect 3 - Final - no multi(like demo) http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=23840 |
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Author: | valcan_s [ 06 Mar 2012, 03:12 ] |
Post subject: | Mass Effect 3 - Final - no multi(like demo) |
Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. If you have the game pre ordered and pre loaded you can play it now: proxy --> 222.118.167.142 port 80 just change this in your connections settings in IE, unlock the game then switch back the proxy and play. |
Author: | koz [ 06 Mar 2012, 09:08 ] |
Post subject: | Yes, it's unfortunate isn't |
Yes, it's unfortunate isn't it? It's quite a serious offender in terms of FOV, etc. Everything is clearly in "See Everything From Your Couch" mode. The funny thing is, even if you -wanted- to sit back a ways on your PC to play, you would need wireless KB/M combo to do so, because there is no gamepad support either. (I'm not usually a gamepad fan, but if I start to get nauseous or dizzy from the offending FOV/Resolution, then I plug one in and sit back. Assassin's Creed i.e., is really bad in that regard because of the vertigo inducing wild camera, even in eyefinity. |
Author: | helifax [ 06 Mar 2012, 20:17 ] |
Post subject: | valcan_s wrote:Hey Guys, just |
Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. Awesome;)) Now I can finally play some ME3 In surround;)) As for the fix I will create one...just not sure that I want to release it publicly :P :)))) Thank for the info;)) Couldn't find it in my 10001 messages;)) |
Author: | Toothless Spoon [ 06 Mar 2012, 22:06 ] |
Post subject: | helifax wrote:valcan_s |
[quote]Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. Awesome;)) Now I can finally play some ME3 In surround;)) As for the fix I will create one...just not sure that I want to release it publicly :P :)))) Thank for the info;)) Couldn't find it in my 10001 messages;)) Yay, installed and ready...but I'm not going to play until Multi has a fix :P |
Author: | Toothless Spoon [ 06 Mar 2012, 22:31 ] |
Post subject: | Toothless Spoon wrote:helifax |
[quote][quote]Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. Awesome;)) Now I can finally play some ME3 In surround;)) As for the fix I will create one...just not sure that I want to release it publicly :P :)))) Thank for the info;)) Couldn't find it in my 10001 messages;)) Yay, installed and ready...but I'm not going to play until Multi has a fix :P Ok...I've waited about 5 seconds which should be plenty of time for Helifax to make his fix....HELIFAX!!! :P :P |
Author: | helifax [ 07 Mar 2012, 00:52 ] |
Post subject: | Toothless Spoon |
[quote][quote][quote]Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. Awesome;)) Now I can finally play some ME3 In surround;)) As for the fix I will create one...just not sure that I want to release it publicly :P :)))) Thank for the info;)) Couldn't find it in my 10001 messages;)) Yay, installed and ready...but I'm not going to play until Multi has a fix :P Ok...I've waited about 5 seconds which should be plenty of time for Helifax to make his fix....HELIFAX!!! :P :P Hehe:)) Fix is done;)) Still need some tweaks here and there but fixed: - Centered HUD the same as in the demo. Some markers might not be properly alligned - Fixed the following FOVs: Normal, Running, Cover. I like the closeup for AIM though so I will not modify this - Fix still needs to be enabled once you reach the MAIN MENU, or when REVERTING to MAIN MENU Not Fixed: Scaling of persons in menus:) Still writing the plugin for WSF. I have the N7 Digital Edition from Origin. Others with other type of packages be advise IT Might WORK OR NOT ;)) I will release the plugin tomorrow evening, after I have it properly working. Best Regards, Helifax |
Author: | Soth [ 07 Mar 2012, 02:00 ] |
Post subject: | helifax wrote:Toothless Spoon |
please release it :) lack of widescreen and this terrible console FoV is killing me :( |
Author: | Toothless Spoon [ 07 Mar 2012, 02:12 ] |
Post subject: | helifax wrote:Toothless Spoon |
[quote][quote][quote][quote]Hey Guys, just started playing the final version of Mass Effect 3 it suffers the same issues the demo had(before fixed), so I am sure a modified version of widescreenfixer will do the job. Awesome;)) Now I can finally play some ME3 In surround;)) As for the fix I will create one...just not sure that I want to release it publicly :P :)))) Thank for the info;)) Couldn't find it in my 10001 messages;)) Yay, installed and ready...but I'm not going to play until Multi has a fix :P Ok...I've waited about 5 seconds which should be plenty of time for Helifax to make his fix....HELIFAX!!! :P :P Hehe:)) Fix is done;)) Still need some tweaks here and there but fixed: - Centered HUD the same as in the demo. Some markers might not be properly alligned - Fixed the following FOVs: Normal, Running, Cover. I like the closeup for AIM though so I will not modify this - Fix still needs to be enabled once you reach the MAIN MENU, or when REVERTING to MAIN MENU Not Fixed: Scaling of persons in menus:) Still writing the plugin for WSF. I have the N7 Digital Edition from Origin. Others with other type of packages be advise IT Might WORK OR NOT ;)) I will release the plugin tomorrow evening, after I have it properly working. Best Regards, Helifax hahaha I knew it! The wiz...Although I'm pretty sure this would have warranted a sick day to complete it and get it out :P So it looks like I'll be waiting till tomorrow to play this bad boy! Thanks by the way :) |
Author: | CalverKelevra [ 07 Mar 2012, 02:18 ] |
Post subject: | coalesced.bin fix |
until that, however, use this: http://www.mediafire.com/?5j74c4n4c4b4h05 modified coalesced.bin, made by my humble self, increases fov, and doesn't break zooming. some "user input" is required during conversationscutscenes though. available in fov 75-110, easily modified to fit your requirements. see readme file for more details. |
Author: | Toothless Spoon [ 07 Mar 2012, 03:09 ] |
Post subject: | CalverKelevra wrote:until |
until that, however, use this: is this for multi monitor? or single? Because I'd say the full release will be the same as the demo in the fact that nvidia uses have zoomed in menus after the main, so I can't create/import characters etc. So unless this works on the menu's also then I have to wait :( I'm not going to play single...I can wait :) |
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