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SWTOR TripleWide!
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=21968
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Author:  Anprionsa [ 02 May 2011, 15:20 ]
Post subject:  SWTOR TripleWide!

Originally Posted by MichaelVoigt
Raewin,

I actually did a specific map mock-up to tailor the map experience for players that play the game across three monitors. We actually have a designer that prefers to play the game at a similar resolution!

The game looks spectacular with this type of setup, quite immersive.

-michael


Looks promising.

Author:  skipclarke [ 12 May 2011, 19:13 ]
Post subject:  Re: SWTOR TripleWide!

Where was this originally posted?

Author:  fuzioninfinity [ 08 Jun 2011, 06:44 ]
Post subject:  Re: SWTOR TripleWide!

Did a quick google search and I found it posted here:

http://www.swtor.com/community/showthread.php?t=308445&page=33

Author:  Anprionsa [ 13 Nov 2011, 07:23 ]
Post subject:  Just confirmed this via the

Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that).

And the game itself is very good. Few bugs, but will be ironed out most definitely.

Author:  fuzioninfinity [ 14 Nov 2011, 03:35 ]
Post subject:  I can confirm fullscreen 3x1

I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.

Author:  Pittyh [ 14 Nov 2011, 04:19 ]
Post subject:  fuzioninfinity wrote:I can

I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.



oi! your'e under a NDA :P

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