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Changing Bad Company 2 Aspect Ratio
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=19468
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Author:  Matias [ 20 Mar 2010, 19:19 ]
Post subject:  Changing Bad Company 2 Aspect Ratio

I have a widescreen monitor. How do I get aspect ratio 4:3 in BC2?

Author:  StingingVelvet [ 20 Mar 2010, 21:40 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

Pick a 4:3 resolution?

Make sure your graphics card is set up to pillarbox it.

Author:  Matias [ 21 Mar 2010, 00:49 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

I'm running 1024x768. Nvidia (8800 GTS) drivers are a little fucked up with rescaling, but I have it working on another game.

Author:  StingingVelvet [ 21 Mar 2010, 21:09 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

Yeah, nVidia scaling with fixed aspect ratio hasn't worked for me in a long while actually. nVidia drivers have been crap for months.

Author:  Deusfaux [ 04 Jan 2011, 04:55 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

Am I to assume this game is Native Hor+ ?

Author:  ViciousXUSMC [ 04 Jan 2011, 10:03 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

Am I to assume this game is Native Hor+ ?


Yeah looks fine to me with auto hor+ just be setting my resolution.

Author:  Deusfaux [ 08 Jan 2011, 03:16 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

Not sure, but FOV feels too narrow at default... gonna look for a way to widen it up.

Any suggestions?

Author:  ViciousXUSMC [ 09 Jan 2011, 05:12 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

change fov in your settings.ini file I have mine at 65 default is 55.

Author:  Deusfaux [ 09 Jan 2011, 07:31 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

so is one game's FOV not equal to other games' FOV?

like 55 in this game would not have the same FOV as 55 in say, UTIII ?

cuz that's a really low number, but it doesn't seem THAT extremely narrow.

Author:  ViciousXUSMC [ 09 Jan 2011, 11:14 ]
Post subject:  Re: Changing Bad Company 2 Aspect Ratio

its not horizontal FOV you must be thinking of that since most games use(ed) that. Its the vertical FOV, 65 is like 110 FOV or so I think, there is a formula for it around somewhere and a few calculators online.

Just try a value and see how you like it. 65 is god for me. If you go to 90 or something its going to be way too high.

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