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Unreal - a way better solution http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=19465 |
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Author: | chris_coma [ 20 Mar 2010, 12:36 ] |
Post subject: | Unreal - a way better solution |
dx10 render for Unreal Engine 1 games (such as Deus Ex, Unreal/Unreal Gold, Unreal Tournament) have some good features like fov autoscaling. Why do bother with console and saves now? http://kentie.net/article/d3d10drv/ |
Author: | suiken_2mieu [ 23 Mar 2010, 19:55 ] |
Post subject: | Re: Unreal - a way better solution |
Hey this allow for surround support. This will only work with Resolutions with a True 60Hz though. I'm trying to find the DX9 One to get Surround to work with TH2Go 59Hz resolutions. EDIT: DirectX 9 Doesn't Work Oddly. But OpenGL does, although it looks ugly. I wish I could get DX10 to work. EDIT2: Oddly a Newer OpenGL Renderer Looked Great But made the game run 3x as fast. So I got 4080x768 to work in DX10. Looks Amazing. Some Problems though: Some guns take up most the screen. Some blatantly cover your view (Redeemer, Minigun) The FOV although it auto-adjust, looks.... off. |
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