Widescreen Gaming Forum
http://www.wsgf.org/phpBB3/

Unreal - a way better solution
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=19465
Page 1 of 1

Author:  chris_coma [ 20 Mar 2010, 12:36 ]
Post subject:  Unreal - a way better solution

dx10 render for Unreal Engine 1 games (such as Deus Ex, Unreal/Unreal Gold, Unreal Tournament) have some good features like fov autoscaling.
Why do bother with console and saves now?
http://kentie.net/article/d3d10drv/

Author:  suiken_2mieu [ 23 Mar 2010, 19:55 ]
Post subject:  Re: Unreal - a way better solution

Hey this allow for surround support. This will only work with Resolutions with a True 60Hz though. I'm trying to find the DX9 One to get Surround to work with TH2Go 59Hz resolutions.

EDIT: DirectX 9 Doesn't Work Oddly. But OpenGL does, although it looks ugly. I wish I could get DX10 to work.

EDIT2: Oddly a Newer OpenGL Renderer Looked Great But made the game run 3x as fast. So I got 4080x768 to work in DX10. Looks Amazing.
Some Problems though:
Some guns take up most the screen. Some blatantly cover your view (Redeemer, Minigun)
The FOV although it auto-adjust, looks.... off.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/