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PostPosted: 08 Aug 2009, 14:22 
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Joined: 26 Apr 2009, 02:31
Posts: 3
PADDYWAK EDIT: ... I split this from the Detailed Report because your post does not add to the report.
Please keep Detailed Reports on topic.
Thank You ... 8)



The FOV is killing me in this game.I found some cfg files.Default Engine actually and there are 2 values.
FOVAngle=45.000000
LevelViewFOVAngle=60.000000
I tried to change the second one but nothing happens.Gonna experiment some more because by the time i've finished the demo i was more dizzy than Joker himself!


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PostPosted: 08 Aug 2009, 18:15 
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Editors
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Those FOV entries are for the game editor not the game ... hence the title of the section they are under says ... [Editor.EditorEngine] ... :wink:

There doesn't appear to be a console in the demo or a config file that holds the game FOV ...
One way to change the FOV however is to bind a key to the FOV value you would like to use ...

Find the ... UserInput.ini
On XP it is here ... C:Documents and Settings*USERNAME*My DocumentsEidosBatman Arkham Asylum DemoBmGameConfig

Open it with Notpad ...
Add a line at the bottom such as ...

.Bindings=(Name="z",Command="fov ???")

Where z is the key you would like to use and ??? is the FOV value you would like to use ...
For example ...

.Bindings=(Name="n",Command="fov 112")

Make sure the key you choose is not already being used.
Save the file ...
Play the game ...
In the game press the key you chose to get the FOV value you set.


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PostPosted: 03 Nov 2009, 04:32 
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Joined: 24 Dec 2005, 11:13
Posts: 381
Thank you Paddy!

I can now finally play this game... For whatever reason, Arkham made me motion sick and I think it had to do with the odd off-center camera angle coupled with the fact that Batman was way too close to the screen...

WSGF to the rescue as always.

You're my hero.


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