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Stormrise : Hor+ 16:9, no TripleHead
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Author:  scavvenjahh [ 26 Apr 2009, 15:40 ]
Post subject:  Stormrise : Hor+ 16:9, no TripleHead

All resolutions natively supported. There's a 'Widescreen' checkbox in the display options but it's only a 4:3/16:9 FOV toggle really :
- 16:9 is strictly Hor+
- 16:10 and 15:9 are 16:9 slightly squashed
- TripleHead is 16:9 massively stretched (sorry, no screenshot at this time, just stretch the 16:9 shot to a TH resolution to get the idea.) 5040x1050 is unsupported, too (DX10-only game).

As much as I find lackluster widescreen support depressing, I must say playing Stormrise in 16:10 with a forced 16:9 FOV feels ok. Lack of TH support is the real big issue here imho.

4:3


16:10


16:9

Author:  StingingVelvet [ 27 Apr 2009, 05:08 ]
Post subject:  Stormrise : Hor+ 16:9, no TripleHead

Those screens actually look neat for a game that got 2/10 everywhere.

Author:  scavvenjahh [ 27 Apr 2009, 21:40 ]
Post subject:  Stormrise : Hor+ 16:9, no TripleHead

Don't mind Ibrin, he's been sick lately. :P Stormrise does NOT pillarbox, it squashes in 16:10 and stretches in TripleHead. The white bars I added to the screenshots above were for easier comparison only.

Yup Sting, the game looks unimpressive, but not ugly at all.

Author:  skipclarke [ 27 Apr 2009, 21:41 ]
Post subject:  Stormrise : Hor+ 16:9, no TripleHead

Sorry. Fixed.

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