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Stormrise : Hor+ 16:9, no TripleHead http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=17335 |
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Author: | scavvenjahh [ 26 Apr 2009, 15:40 ] |
Post subject: | Stormrise : Hor+ 16:9, no TripleHead |
All resolutions natively supported. There's a 'Widescreen' checkbox in the display options but it's only a 4:3/16:9 FOV toggle really : - 16:9 is strictly Hor+ - 16:10 and 15:9 are 16:9 slightly squashed - TripleHead is 16:9 massively stretched (sorry, no screenshot at this time, just stretch the 16:9 shot to a TH resolution to get the idea.) 5040x1050 is unsupported, too (DX10-only game). As much as I find lackluster widescreen support depressing, I must say playing Stormrise in 16:10 with a forced 16:9 FOV feels ok. Lack of TH support is the real big issue here imho. 4:3 16:10 16:9 |
Author: | StingingVelvet [ 27 Apr 2009, 05:08 ] |
Post subject: | Stormrise : Hor+ 16:9, no TripleHead |
Those screens actually look neat for a game that got 2/10 everywhere. |
Author: | scavvenjahh [ 27 Apr 2009, 21:40 ] |
Post subject: | Stormrise : Hor+ 16:9, no TripleHead |
Don't mind Ibrin, he's been sick lately. :P Stormrise does NOT pillarbox, it squashes in 16:10 and stretches in TripleHead. The white bars I added to the screenshots above were for easier comparison only. Yup Sting, the game looks unimpressive, but not ugly at all. |
Author: | skipclarke [ 27 Apr 2009, 21:41 ] |
Post subject: | Stormrise : Hor+ 16:9, no TripleHead |
Sorry. Fixed. |
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