I've been looking frantically for a way to force brave Soul to use a higher resolution than 640x480 but I cannot find a fix. All I want is for it to be stretched to my monitor's native 1600x1200 resolution or at least be able to double the windowed size.
I've checked for registry entries, ini files, etc. to no avail.
I believe hex editing may be the only avenue left but I'm not sure how to go about this.
Any other ideas on a possible solution?
The game may be run with DirectDraw or GDI rendering modes.
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