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Grimm on Gametap
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=16059
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Author:  infernus [ 31 Jul 2008, 21:20 ]
Post subject:  Grimm on Gametap

So I just downloaded it, figured I check out the WS support before I started a game.

First thing, I noticed it uses the UE3 engine (Unreal logo during intro). The dread soon followed...
The intro movie is vert-! (rendered in-game with engine)

4:3


16:10


The menu however, seems to be hor+.

4:3


16:10


More to come after I've started/beaten the game.

edit: finished; cool stuff. Also noticed it used 100% of both cores. D:

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