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Grimm on Gametap http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=16059 |
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Author: | infernus [ 31 Jul 2008, 21:20 ] |
Post subject: | Grimm on Gametap |
So I just downloaded it, figured I check out the WS support before I started a game. First thing, I noticed it uses the UE3 engine (Unreal logo during intro). The dread soon followed... The intro movie is vert-! (rendered in-game with engine) 4:3 16:10 The menu however, seems to be hor+. 4:3 16:10 More to come after I've started/beaten the game. edit: finished; cool stuff. Also noticed it used 100% of both cores. D: |
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