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Dark Messiah of Might and Magic
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=13800
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Author:  WarMachine [ 24 Oct 2006, 15:03 ]
Post subject:  Dark Messiah of Might and Magic

Hello all, first post here...

Has any of you experienced problems running Dark Messiah's Demo in Widescreen??

Cheers

Author:  Microtia [ 24 Oct 2006, 15:24 ]
Post subject:  Dark Messiah of Might and Magic

Considering it has native widescreen not really. What is your problem? No widescreen options? Crashes?

Author:  Kon$olE [ 25 Oct 2006, 03:13 ]
Post subject:  Dark Messiah of Might and Magic

Source engine is kind to WS gamers, i had no trouble with it.

Author:  skeeder [ 25 Oct 2006, 21:26 ]
Post subject:  Dark Messiah of Might and Magic

I did notice it is very intense, my 6800 cried...alot...my XTX ate it for breakfast.

Author:  scarymike [ 25 Oct 2006, 21:37 ]
Post subject:  Dark Messiah of Might and Magic

Since my system can't handle this game at the full 1680x1050 of my Widescreen Dell, is there a way to force a lower but still 16x10 resolution?


EDIT - Untested answer to my own question:

1280x768 16x10
1440x900 16x10

Put this into the target area of the the shortcut:
-width [pixels] -height [pixels]

Using these two commands you can set a custom resolution in Pixel Width x Pixel Height (e.g. -width 640 –height 480 starts HL2 with 640x480 resolution). Make sure you choose a resolution supported by your monitor and with the correct ratio of width to height.

Author:  skeeder [ 26 Oct 2006, 05:57 ]
Post subject:  Dark Messiah of Might and Magic

um, steam supports, both those res's just 1280x768 is 16:9 not 16:10, 1280x800 is 16:10 (me thinks)

just go to options and video man.

Author:  illuminati [ 26 Oct 2006, 10:38 ]
Post subject:  Dark Messiah of Might and Magic

And totally off topic: the games out tommorow at 10am GMT! Gonna buy it tonight.

Author:  Ascii_Aficionado [ 10 Nov 2006, 18:43 ]
Post subject:  Dark Messiah of Might and Magic

In the readme file for Dark Messiah it states that "Dark Messiah does not officially support 16:10", so that would mean that we don't have the correct FOV for it even when picking a rez such as 1680x1050 in the menu

Author:  Microtia [ 10 Nov 2006, 18:48 ]
Post subject:  Dark Messiah of Might and Magic

Doesn't officially support it...? Then why would they even have the option for it in the settings menu?

Author:  Ascii_Aficionado [ 10 Nov 2006, 18:50 ]
Post subject:  Dark Messiah of Might and Magic

I would imagine b/c it's based off the source engine,b/c even CS 1.6 has 16:10 options, and what I think they mean is that it doesnt support a 16:10 FOV by defualt

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