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Dark Messiah of Might and Magic http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=13800 |
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Author: | WarMachine [ 24 Oct 2006, 15:03 ] |
Post subject: | Dark Messiah of Might and Magic |
Hello all, first post here... Has any of you experienced problems running Dark Messiah's Demo in Widescreen?? Cheers |
Author: | Microtia [ 24 Oct 2006, 15:24 ] |
Post subject: | Dark Messiah of Might and Magic |
Considering it has native widescreen not really. What is your problem? No widescreen options? Crashes? |
Author: | Kon$olE [ 25 Oct 2006, 03:13 ] |
Post subject: | Dark Messiah of Might and Magic |
Source engine is kind to WS gamers, i had no trouble with it. |
Author: | skeeder [ 25 Oct 2006, 21:26 ] |
Post subject: | Dark Messiah of Might and Magic |
I did notice it is very intense, my 6800 cried...alot...my XTX ate it for breakfast. |
Author: | scarymike [ 25 Oct 2006, 21:37 ] |
Post subject: | Dark Messiah of Might and Magic |
Since my system can't handle this game at the full 1680x1050 of my Widescreen Dell, is there a way to force a lower but still 16x10 resolution? EDIT - Untested answer to my own question: 1280x768 16x10 1440x900 16x10 Put this into the target area of the the shortcut: -width [pixels] -height [pixels] Using these two commands you can set a custom resolution in Pixel Width x Pixel Height (e.g. -width 640 –height 480 starts HL2 with 640x480 resolution). Make sure you choose a resolution supported by your monitor and with the correct ratio of width to height. |
Author: | skeeder [ 26 Oct 2006, 05:57 ] |
Post subject: | Dark Messiah of Might and Magic |
um, steam supports, both those res's just 1280x768 is 16:9 not 16:10, 1280x800 is 16:10 (me thinks) just go to options and video man. |
Author: | illuminati [ 26 Oct 2006, 10:38 ] |
Post subject: | Dark Messiah of Might and Magic |
And totally off topic: the games out tommorow at 10am GMT! Gonna buy it tonight. |
Author: | Ascii_Aficionado [ 10 Nov 2006, 18:43 ] |
Post subject: | Dark Messiah of Might and Magic |
In the readme file for Dark Messiah it states that "Dark Messiah does not officially support 16:10", so that would mean that we don't have the correct FOV for it even when picking a rez such as 1680x1050 in the menu |
Author: | Microtia [ 10 Nov 2006, 18:48 ] |
Post subject: | Dark Messiah of Might and Magic |
Doesn't officially support it...? Then why would they even have the option for it in the settings menu? |
Author: | Ascii_Aficionado [ 10 Nov 2006, 18:50 ] |
Post subject: | Dark Messiah of Might and Magic |
I would imagine b/c it's based off the source engine,b/c even CS 1.6 has 16:10 options, and what I think they mean is that it doesnt support a 16:10 FOV by defualt |
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