try this :
change the registry values
CUR_USRSoftwareSigmaTeamAlien2Demo
ScreenX=1680
ScreenY=1050
this ll get the intro videos working in widescreen so that they arent stretched
then change the following to get me some higher resolutions and native widescreen support ingame
RunmapsCONST.LGC
Code:
static int RT_SCREEN_X[] = { 1600, 1680 };
static int RT_SCREEN_Y[] = { 1200, 1050 };
this ll get you 1600*1200 if you select 800*600 and 1680*1050 if you select 1024*768 in the ingame configuration
and
runstrings.ini
Code:
RT_RES0=1600 x 1200
RT_RES1=1680 x 1050
this will change the values so it doesnt show the string 800x600, but instead 1600x1200 and so on in the ingame configuration
however, you will miss the HUD
inventory works, but the hud is gone, to get it working, you need to
make 2 copies of
Runmapsgamebar1024.men and rename them gamebar1600.men and gamebar1680.men
the hud will be misplaced/distorted, but hey, its better than no hud ^ ^
the gamebar1024.men file isnt easily editable, as its all hex stuff, I aint good at that.
I tried it with 1440*900, and its true native ws with hor+
should work for higher resolutions too
should work with the full, except there is no strings.ini in the full, but well, you will just see the text strings 800x600 and 1024x768 in the menues, but the real edited resolutions are selected, so no big deal.
btw, on the russian forum the devs promised to include higher resolutions in a patch with correct hud, also in aswer to posts with widescreen probs, so there is hope for native support ;)