I was checking out if Raven Shield would work with a widescreen monitor (16:10) and it appears like it does not.
I hope these pictures are enough to verify it, if they aren't just let me know.
Picture of 1024X768 with fov=90
http://www.venomztech.com/rvspov3.jpg
Picture of 1440X900 with fov=90
http://www.venomztech.com/rvspov.jpg
Picture of 1440X900 with fov>90
http://www.venomztech.com/rvspov2.jpg
I edited the fov number in the user.ini and defuser.ini and could never see a difference. Also all of the scopes and such are shaped as ellipses instead of circles. I'm new here but from looking around these seem like the basic tests.
So I suppose that RvS should be put under "confirmed to not have a full fix by the .ini file" for the unreal engine. I have to imagine punk buster would say nono to actually getting the fov changed anyway, but oh well.
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