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 Post subject: Doom 3
PostPosted: 03 Feb 2006, 12:36 
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Joined: 03 Feb 2006, 12:11
Posts: 8
I tried the solution under PC Wide screen solutions but the highest resolution I can still set is 1600 x 1200. How can I get 1900 x 1200 to work.


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 Post subject: Doom 3
PostPosted: 03 Feb 2006, 13:01 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Hi there ... welcome to the forum ... 8)

I don't think the resolution shows up in the game ... I don't have it installed anymore so I can't be sure on that ... you could check by taking a screenshot to see the actual size the game is running at.


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 Post subject: Doom 3
PostPosted: 03 Feb 2006, 14:06 
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Joined: 03 Feb 2006, 12:11
Posts: 8
Well I suppose I could still use 1600 x 1200 as it scales it up anyway.
I'll try the screen shot as you suggest


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 Post subject: Doom 3
PostPosted: 03 Feb 2006, 15:05 
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Joined: 04 Aug 2005, 10:51
Posts: 641
Hi and welcome.

That sounds wierd. Is this the solution you tried? There won´t be a new resolution in the game for you to choose. Just start the game after you are done editing and it should be ok. It worked like a charm for me. Tell us what stuff you edited and maybe we can help.


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 Post subject: Doom 3
PostPosted: 04 Feb 2006, 12:39 
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Joined: 03 Feb 2006, 12:11
Posts: 8
This is the Doomcfg file

unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "," "_moveRight"
bind "." "_moveLeft"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "" "_mlook
bind ]" "_impulse14"
bind "a" "_forward"
bind "c" "_movedown"
bind "d" "_moveright"
bind "e" "_attack"
bind "f" "_impulse11"
bind "q" "_impulse9"
bind "r" "_impulse13"
bind "t" "clientMessageMode"
bind "y" "clientMessageMode 1"
bind "z" "_back"
bind "BACKSPACE" "clientDropWeapon"
bind "PAUSE" "pause"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "_strafe"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_moveup"
bind "MOUSE3" "_zoom"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_decompressionLimit "6"
seta s_useEAXReverb "1"
seta s_useOpenAL "1"
seta s_libOpenAL "openal32.dll"
seta s_numberOfSpeakers "6"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "1"
seta r_gamma "1"
seta r_swapInterval "1"
seta r_useIndexBuffers "0"
seta r_customHeight "1200"
seta r_customWidth "1920"
seta r_fullscreen "1"
seta r_mode "8"
seta r_multiSamples "0"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_cacheMegs "20"
seta image_cacheMinK "200"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useAllFormats "1"
seta image_useCompression "0"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_game "0"
seta gui_filter_idle "0"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_clientDownload "1"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "1"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "5"
seta in_toggleZoom "0"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid "ePW9dj7C8no"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_product_lang_ext "1"
seta sv_punkbuster "0"
seta cl_punkbuster "0"
seta com_videoRam "512"
seta com_showFPS "0"
seta com_purgeAll "0"
seta com_machineSpec "3"
seta r_aspectRatio "2"
seta g_decals "1"
seta g_projectileLights "1"
seta g_doubleVision "1"
seta g_muzzleFlash "1"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "1"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Player"
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "DOOM Server"
seta g_spectatorChat "0"
seta net_serverDlTable ""
seta net_serverDlBaseURL ""
seta net_serverDownload "0"
seta si_serverURL ""
seta net_clientLagOMeter "1"


Set R Mode keeps getting reset by the way.


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 Post subject: Doom 3
PostPosted: 04 Feb 2006, 12:43 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Change the seta r_mode "8" to -1 and then try setting the file to read only ... :?


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 Post subject: Doom 3
PostPosted: 05 Feb 2006, 19:07 
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Joined: 03 Feb 2006, 12:11
Posts: 8
Well the screen shot showed it to be doing 1920 x 1200. Set the file to read only.


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 Post subject: Doom 3
PostPosted: 05 Feb 2006, 19:13 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
So it is working then ... ?

Often when games are hacked they don't show the correct res in the games options ... but they are running at the new res.


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