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Quake 4 Native Widescreen support? http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=12730 |
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Author: | Stryker [ 18 Oct 2005, 17:51 ] |
Post subject: | Quake 4 Native Widescreen support? |
Please say it's so.... |
Author: | Gilly [ 18 Oct 2005, 18:18 ] |
Post subject: | Quake 4 Native Widescreen support? |
i would guess so, i dont think that it wouldnt be, but the same applied with BF2, everyone expected it to have but it didnt really :) |
Author: | johnnyr [ 18 Oct 2005, 19:41 ] |
Post subject: | Quake 4 Native Widescreen support? |
Doesent appear so...it does have an aspect ratio choice...but that doesent affect the resolution choices...16:9 with 1600x1200? I don't think so. I need 1680x1050 w/ 16:10. Apparently thats not supported. |
Author: | johnnyr [ 18 Oct 2005, 19:58 ] |
Post subject: | Quake 4 Native Widescreen support? |
SOLUTION! Use the same steps as Doom3 (it IS the same engine, so that makes sense) http://www.widescreengamingforum.com/node/ Works great for me! |
Author: | jendead [ 19 Oct 2005, 00:50 ] |
Post subject: | Quake 4 Native Widescreen support? |
SOLUTION! Hello there, I'm new here - I just signed up due to several hours of frustration with Q4. Unfortunately, the r_mode -1 setting doesn't appear to work with Q4 - it says there is a video error and defaults back to 640x480. If you open up the .cfg file after trying r_mode -1, it shows that it's been defaulted back to r_mode 3. The closest I've come to a decent display is stretching 1280x1024 with 16:9 enabled. It's certainly not ideal, but I'm hoping they put in a fix for this asap.. |
Author: | FusionXP [ 19 Oct 2005, 02:09 ] |
Post subject: | Quake 4 Native Widescreen support? |
So how are they making these widescreen screenshots in resolutions of 1920 x 1200? |
Author: | skipclarke [ 19 Oct 2005, 02:14 ] |
Post subject: | Quake 4 Native Widescreen support? |
Because the game supports any resolution you want, through a console command or config file editing. Oh yeah, forgot to mention. Set "r_aspectratio 2" for 16:10 ratio. (in case you missed that on the Doom 3 thread) |
Author: | FusionXP [ 19 Oct 2005, 02:21 ] |
Post subject: | Quake 4 Native Widescreen support? |
So what did you hack exactly? |
Author: | hammermd [ 19 Oct 2005, 02:35 ] |
Post subject: | Quake 4 Native Widescreen support? |
[quote]SOLUTION! Hello there, I'm new here - I just signed up due to several hours of frustration with Q4. Unfortunately, the r_mode -1 setting doesn't appear to work with Q4 - it says there is a video error and defaults back to 640x480. If you open up the .cfg file after trying r_mode -1, it shows that it's been defaulted back to r_mode 3. The closest I've come to a decent display is stretching 1280x1024 with 16:9 enabled. It's certainly not ideal, but I'm hoping they put in a fix for this asap.. Yes, exactly...doom3 it works fine...quake4 forces the .cfg file back into 640x480 if you change r_mode to '-1', so there is no way to change rez to 1920x1200...could the guy who successfully did this please post EXACTLY what he did to get it working? TIA... |
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