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Skyrim Multi-Monitor User Interface Fix Discussion http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=23002 |
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Author: | Intangible [ 15 Nov 2011, 02:59 ] |
Post subject: | Hey all,Using Hayden's .1 |
Hey all, Using Hayden's .1 fix having a small issue. Any loot that is picked up, the text is cut off on the left hand side. This also happens with any menu items, anything near the left side is not being transferred to the left monitor. I'm a new eyefinity user so I'm not sure what's normal and/or if there is something wrong with my setup? Or is this one of the issues Hayden is looking into? Thanks! |
Author: | c69 [ 15 Nov 2011, 03:14 ] |
Post subject: | c69 wrote:I'd like to share |
I'd like to share my experience in trying to get a crossfire/eyefinity setup working. My system is a PhenomIIx4 @3.8G, w/ 6850x2. Running CCC 11.10+cap4, Radeon Pro, and I have tried hayden's tool for fixing menus. 3x 1920x1080 Dell 2220 led displays. Some more testing. . . . *Put game on LOW setting to see if eyefinity will work. Nada. Still getting horrible lag < 1fps. *Disabled crossfire (still on low setting). Now, eyefinity seems to work. So there is a problem with Crossfire + eyefinity. It might bear some investigation/experimentation with CAP settings to see if I can fix this. But ATM, CF+eyefinity appears to be broken. If anyone has discovered a solution to this in the 60 pages of this thread, please let me know... The game shows great promise for eyefinity. It is picking up correct resolution, and FOV stock settings look good. I can walk around inside, on low settings with a reported 27-30fps, but there is lots of intermittent lag. Map is working and spans three screens beautifully. Default menu is centered, but when picking up items, those menus are stretched and cut off. I suspect hayden's tool will fix this, but I need to get crossfire working. |
Author: | Intangible [ 15 Nov 2011, 03:23 ] |
Post subject: | c69][quote=c69 |
[quote] I'd highly suggest reading the thread before doing all that massive testing. CF not working has been known essentially since day 1. I believe in the last 3-4 pages there was a .DLL posted. Might want to start researching in that direction. |
Author: | wt73 [ 15 Nov 2011, 03:27 ] |
Post subject: | Intangible wrote:Hey |
Hey all, Play with the initial "Resolution Offset:" setting. try 1920, 1986, 1996, 2000, 2016, etc. It doesn't HAVE to be /3, but works best when it is. Also hit the '~' key in game and play with the FOV settings. Try 'fov 75' fov 85' etc |
Author: | Hydralisk_X [ 15 Nov 2011, 03:42 ] |
Post subject: | Just started playing today |
Just started playing today since I was busy all weekend. Found Hayden's menu fix which is great... but any word on how to get the 3D models to show up properly in the inventory? This is particularly important for book type items since they are not readable at all right now... Also, is the game capped at 60 fps or something? Not sure how benches are going over 60 fps when mine is pegged at 60 as if vsync is on. Of course the popular iPresentInterval = 0 'fix' does nothing for me. The [H]ardOcp performance review said they did not change any ini settings yet they were able to get over 60 fps. |
Author: | c69 [ 15 Nov 2011, 03:48 ] |
Post subject: | degh wrote:I don't mean to |
I don't mean to but in here, but I feel this is the right topic. I can get Skyrim to run in eyefinity mode by hitting th defult and it autosetting me to my eyefinity resolution. But, it runs at about 2 frames a second. I can run the game almost flawlessly on a single monitor never dipping below 40, average of about 60 fps. I turned off all aa and the like as well. Anything to try? Also changes that I make to the skyrim .ini don't seem to actually take effect, any fix to this? Any help is appriciated. I had something similar. I had to disable crossfire to get eyefinity to "work". |
Author: | RoboPatton [ 15 Nov 2011, 03:59 ] |
Post subject: | Looking forward to the final |
Looking forward to the final fix. Thanks a ton Hayden & helifax for what you guys have done so far. Really really really looking forward to the final patch so I can read books :D Anyway I'm sure the community would be thrilled to "beta test" what you have so far ;) ps redirect link from the detailed report to here seems to be broken for me. |
Author: | frag85 [ 15 Nov 2011, 04:28 ] |
Post subject: | Just wanted to say thanks to |
Just wanted to say thanks to all the community members contributing to fixing the multimonitor issues, hopefully Bethesda has an official fix soon, although IIRC I had to use a community fix for FO3, so..... hopefully. Here are my results so far. The 0.1 fix on the Skyrim report is great. I can't wait for fixed book reading and a working map. I play @ 3840x990 windowed or 4032x1024 full screened w/ bezel compensation on SLI GTX275's (280.19) and a 4.2ghz i7 920. The game runs smooth nearly 100% of the time at 45+FPS on High-Ultra (NoAA, 16xAF, High radial blur, shadows and Decals, All water reflections, and view distances turned down to around 75% of Ultra's preset, +High distant objects). If I drop down to High with noAA, or medium it never drops below 60FPS, and usually hovers around 70-90 with vsync off. Judging by system power consumption and temperatures I'd say the 275's are maxed out, probably near 100% usage. Previously only furmark could draw this much power and push my cards near 80C with the fans turned up to 100%. |
Author: | Intangible [ 15 Nov 2011, 04:38 ] |
Post subject: | wt73 wrote:Intangible |
[quote]Hey all, Play with the initial "Resolution Offset:" setting. try 1920, 1986, 1996, 2000, 2016, etc. It doesn't HAVE to be /3, but works best when it is. Also hit the '~' key in game and play with the FOV settings. Try 'fov 75' fov 85' etc Ok, I'll start tinkering with it. The FOV seems to be ok, it's the menus currently. Hell even when i use the '`' I can't see the commands because they are cut off. Thanks :) |
Author: | c69 [ 15 Nov 2011, 04:43 ] |
Post subject: | Intangible][quote=c69 |
[quote][quote] I'd highly suggest reading the thread before doing all that massive testing. CF not working has been known essentially since day 1. I believe in the last 3-4 pages there was a .DLL posted. Might want to start researching in that direction. Thanks. I tried this .dll and it does NOT work with my configuration (ccc 11.10) I'm through working with this. Chalk it up to experience, and check back every week to see if/when amd provides drivers that fix crossfire/eyefinity, because I dont have the power to run this eyefinity on a single 6850. I'd like to take this opportuity to admonish the overly optimistic smack who posted this game as a rating of "B". I was following the thread in the earliest 20 pages, went out and bought the game when it was announced that the menus were fixed and the game is playable. Only to find out, that not exactly true. Crossfire/eyefinity is broken and crossfire setups are probably a good half of eyefinity rigs. Thanks for getting me to waste $60 on a title I probably won't be able to enjoy in eyefinity until December, or ever. |
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