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PostPosted: 04 Dec 2013, 01:09 
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Joined: 04 Dec 2013, 01:04
Posts: 1
Jackfuste, you really has done a great piece of work.

I have 1.52 version and would like you guys if you could make or maybe you already have .exe file with 1366*768 resolution, or 1920*1080 res foe 1.52 version of Spellforce? Because i have only 1024*768 resolution, it's ok, but horizontal quality could be a bit higher.

Thanks for help in advance!!!


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PostPosted: 23 Dec 2013, 13:10 
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Joined: 23 Dec 2013, 12:56
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Jackfuste, you did a great job. I've tried one of you exe's on my 1366x768 screen, and it worked, I enjoyed a game to late hours. However when I launched game the next day the resolution did not fit to the screen. I repeated all steps, and it doesn't work. In addition I tryied solve problem by setting config.lua and it doesn' work too. I don't know what to do, playing in windowed mode doesn't satisfies me. Win 7 64 HE here. Thanks for help.

EDIT
Forget to say, Spellforce PE by GOG


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PostPosted: 11 Jan 2014, 06:45 
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Joined: 11 Jan 2014, 06:37
Posts: 1
Be really good to get the AR bug fixed for other resolutions, I use 1920x1080 myself and while the previously hacked exe for it works, it bugs out after every cut scene..


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PostPosted: 18 Jan 2014, 14:21 
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Joined: 19 Dec 2011, 16:03
Posts: 521
Updated fix for SpellForce - Platinum Edition v.1.54 - available from the PC Gaming Wiki Community Files (search there)
- Aspect ratio is no longer changed to 4:3 after cutscenes.
- Screen change Hor+

Detailed Report


Last edited by jackfuste on 20 Jul 2015, 10:47, edited 1 time in total.

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PostPosted: 19 Jan 2014, 16:27 
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Joined: 20 Oct 2013, 03:53
Posts: 2
Thank you very much!


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PostPosted: 28 May 2014, 11:55 
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Joined: 28 May 2014, 11:50
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Hi ! Does it work with Steam version ? Thanks for your help :)


UPDATE : Like a mad scientist, I decided to buy Spellforce Platinium on Steam to experiment this method. CONCLUSION : it works fine !!! (I run it on windows 7 64 bit, Steam version, 1920x1080)

=> HUGE THANKS !!


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PostPosted: 06 Jul 2014, 22:28 
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Joined: 06 Jul 2014, 22:17
Posts: 2
EDIT: I've managed to extract fonts and language files from my version and inject them into platinum, so I can now use the patch :twisted:
If someone want to know how I did it - that is what I found on sf froum:
Spoiler:
1. polish 1.53 version pak files have 05 00 02 first bytes in hex
2. 1.52, 1.54 pak files have 04 00 00 first bytes in hex
3. you need replace 05 00 02 to 04 00 00, so you can open them in dragon unpacker
4. extract them into spellforce folder directly, you need to do it in order


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PostPosted: 24 Aug 2014, 23:26 
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Joined: 18 Nov 2013, 12:13
Posts: 12
Well, I tried to make 4 new launchers with higher resolutions: 2880x1620, 3840x2160, 5120x2880 and 7680x4320 so I can use them to downsample using GeDoSaTo. It was very easy a few days ago with Silent Hill 2, just searched the hex values for a specific resolution, change it with another one, done, worked great.

With Spellforce I can't find any resolutions in the exe. I tried to search for 800x600 for example but could't find it. (200300005802 right? )

Could use some newbie tips on this, I'm trying to make my own res. fixes...well I'm trying at least. :shifty:


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PostPosted: 28 Aug 2014, 22:52 
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Joined: 18 Nov 2013, 12:13
Posts: 12
Tried again today with the gog platinum exe and another hex editor. Searched for one of the resolutions (1280x1024) and found 3 entries, changed all of them to another res. (5120x2880). Then I searched for the AR of the res. (1280x1024 = 5:4) and again I found 3 entries and changed them to 16:9. (5120x2880 = 16:9).

Started the game with the modified exe (res was set to 1280x1024 or res 7 in the cfg) but "surprisingly" It didn't work so I'm pretty much out of ideas.


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PostPosted: 10 Sep 2014, 22:15 
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Joined: 18 Nov 2013, 12:13
Posts: 12
So can anyone provide a little help? Or maybe update one of the tutorial topics so I can make it on my own.


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