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BioShock 2 FOV Fix/Hack Needed! http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=19122 |
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Author: | HaYDeN [ 14 Feb 2010, 14:12 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
Hi guys - have written a app to fix FOV/Zoom and move the helmet position - it was written on windows 7 64bit, have not tested it on any other machines so milage may vary (deffinatly let me know), see screenshots below.... the fix also effects the cutscenes as well as you can see in the video down the bottom .... Original View: ![]() Examples of modified FOV and Helmet location: ![]() ![]() ![]() ![]() ![]() ![]() App Screenshot ![]() Video: http://www.youtube.com/watch?v=vvfLXbFPIoM Download: http://www.mediafire.com/?zmmy1tzztyz |
Author: | joker0222 [ 14 Feb 2010, 18:13 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
hello, i still have the fov hack v 1.2 from Racer_S for Bioshock 1 on my HDD. is it possible to change oder edit it?, so it does work with BS 2? has anybody tried this already? |
Author: | HaYDeN [ 14 Feb 2010, 20:10 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
hello, Depends how he did it - things can change substationally even between minor revisions.... Update to support 1.001 - http://www.mediafire.com/?qgwzmtznzne |
Author: | Paddy the Wak [ 14 Feb 2010, 20:38 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
Hey guys ... HaYDeN and joker0222 ... welcome to the forum ... :D @ HaYDeN Great work on your FOV fix ... :twothumb I don't have the game yet so I can't test it but it does look good ... :mrgreen: Does the addressing need to be shown ? I imagine it will confuse many people ... most would only need the FOV and the Helmet value fields ... no ? Anyway ... cool stuff ... 8) also ... It looks like they fixed the FOV ... see this post by SiRkIt ... http://www.widescreengamingforum.com/forum/viewtopic.php?f=64&t=18382&p=184028#p184028 But I like your helmet positioning ability ... :D ::TrueWS @ joker0222 ... Why not try HaYDeN's fix ? |
Author: | Paddy the Wak [ 14 Feb 2010, 20:48 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
Ah ... right ... of course ... :oops: 8) |
Author: | HaYDeN [ 14 Feb 2010, 22:11 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
@joker - did you try the latest version? [Update to support 1.001 - http://www.mediafire.com/?qgwzmtznzne] is this the retail version or steam out of interest? 1.000 or 1.001 [check the EXE properties to find out] |
Author: | joker0222 [ 15 Feb 2010, 03:15 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
@joker - did you try the latest version? [Update to support 1.001 - http://www.mediafire.com/?qgwzmtznzne] i Have the retail version. now, i tested the updated version. but no change in the end. i play version 1.0 of the game because i have some problems with the patch if i try your updated tool and choose 1.000, nothing happens and the values for FOV and Helmet doesn´t change. if i choose version 1.001 i can change the values in the gui of the tool with +/-, but there is no effect in the game. my native resolution is 1440x900 |
Author: | HaYDeN [ 15 Feb 2010, 08:33 ] |
Post subject: | Re: BioShock 2 FOV Fix/Hack Needed! |
[quote]@joker - did you try the latest version? [Update to support 1.001 - http://www.mediafire.com/?qgwzmtznzne] i Have the retail version. now, i tested the updated version. but no change in the end. i play version 1.0 of the game because i have some problems with the patch if i try your updated tool and choose 1.000, nothing happens and the values for FOV and Helmet doesn´t change. if i choose version 1.001 i can change the values in the gui of the tool with +/-, but there is no effect in the game. my native resolution is 1440x900 Strange, the only other thing I can think of is something changing the module base or some other influence, does your hardware support and run in DX10? anything that changes/influences the memory addressing will break it. |
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