Widescreen Gaming Forum

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PostPosted: 07 Aug 2012, 03:43 
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Joined: 05 Aug 2012, 10:07
Posts: 3
HaYDeN, You're quite right, the problem was being caused by SkyUI. I've disabled it and now everything is fine. Its a tough decision as the mod does improve the menu system substantially in my opinion, however if they can't get along i'll just have to live with it. Thanks for taking the time to make and maintain this plugin, its a fantastic thing.

Edit: I managed to eventually get SkyUI working with the widescreen fix. For anyone else who wants to do the same, you simply need to do the following:

  • Open skyui_cfg.txt found within "SteamsteamappscommonskyrimDataInterface

  • Find the [ItemInfo] section

  • Change it to the following:
    itemcard.align = center
    
    itemcard.xOffset = 0
    itemcard.yOffset = 0

    itemcard.align = right
    itemicon.xOffset = 24
    itemicon.yOffset = -8
    itemicon.scale = 0.45



This worked well for me with the default SkyUI settings. If you changed anything or selected one of the widescreen aspect ratios you'll need to tweak "itemicon.xOffset = 24".


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PostPosted: 07 Aug 2012, 06:20 
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Joined: 04 Aug 2012, 03:10
Posts: 5
i download skyrim againt to try it, link to the steps for mouse lag fix? or are:

Step 1:
-update skyrim to version 1.1
(fixes mouse sensitivity issues in the menus)
Step 2:
-if you are not playing on gamepad, go to skyrim "gameplay" options and disable "360"
(removes a lot of input lag)
Step 3:
-go to your video driver control panel and set "frames rendered ahead" to "1"
(removes a lot of input lag)
Step 4:
-go to "Skyrim/skyrim/skyrimprefs.ini" and set "bMouseAcceleration" to "0"
(disables sluggish skyrim mouse acceleration)
Step 5:
-go to "my documents/my games/skyrim/skyrim.ini" and add "iPresentInterval=0" to the [display] section
(disables vsync, very important for all following tweaks)
Step 6:
-download "D3D_Antilag_v1.1" (http://www.skyrimnexus.com/downloads/file.php?id=34#content) and move "D3D9.dll" and "antilag.cfg" into the game folder (where the *.exe files are located)
-open antilag.cfg with notepad and set "frames rendered ahead" to "1"
(This forces frames rendered ahead to 1 and adds a framelimiter, which is required to fix vertical sensitivity issues)
Step 7:
-open antilag.cfg with notepad and change "FPSlimit" to "50"
Step 8:
-go to "my documents/my games/skyrim/skyrimprefs.ini" and add:
[Controls]
fMouseHeadingYScale=0.0132
fMouseHeadingXScale=0.0200
(this syncs vertical and horizontal sensitivity for the FPS limit we have just set)
Step 9:
-change your skyrim video settings so that performance never drops below 40 fps
(vertical sensitivity depends on it!)
Step 10:
-mouse sensitivity fine tuning: open "my documents/my games/skyrim/skyrimprefs.ini" and set "fMouseHeadingSensitivity" to your desired value
(dont touch the sensitivity slider in the game options after doing this!)
other tweaks:
-to change fov, open console ingame and type "fov 90"
or open "skyrim.ini" and add "fDefaultFOV=90.0" to the [general] section


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 Post subject: GOOD BUT NOT PERFECT
PostPosted: 07 Aug 2012, 20:54 
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Joined: 04 Aug 2012, 15:48
Posts: 14
Hayden:

That's what I have

nvidia gtx670
matrox triplehead digital edition (3 x 1280x1024 displays)
wndows detects a single 3840x1024 display
for flawless widescreen i use manual config as follows
width 3840; height 1024; hud width 1280; hud height 1024; hmc 1; vmc 1; hud x 1280; hud y 0
in general all games work perfect


And that's what i see

Any idea how can I scale object size

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 Post subject: GOOD BUT NOT PERFECT
PostPosted: 07 Aug 2012, 20:55 
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Joined: 04 Aug 2012, 15:48
Posts: 14
oooops...

....and thank you in advance


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 Post subject: Has Steam updated beyond
PostPosted: 10 Aug 2012, 23:09 
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Joined: 19 Mar 2004, 15:19
Posts: 298
Has Steam updated beyond Flawless Widescreen version support again? I havent played in months but tried today and it appears the fix isnt working, all menus and text zoomed etc

- Steam version is 1.7.7.06 - Flawless Widescreen says version Unsupported
- Latest plugins in FW
- Running on Windows 8 RP, HD7970 @ 5940x1200
- Tried the SKYUI fix in this thead and then tried removing the Interface folder and Re-Verify game cache in steam.

PS: In FW why is the plugin called "TESV V Skyrim (Old Fix)" ?

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[GTX1080 - 4.48GHz 4690k - planning projector mayhem]


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PostPosted: 12 Aug 2012, 18:40 
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Joined: 12 Aug 2012, 18:25
Posts: 3
Has there been a fix for this yet? I am currently using FWS and am constantly plagued with this. Used WSF and that works but then i get glitched UI were compass and health bars are moved to other monitor whenever i come out of the map. Please any help would be appreciated. Thank You


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 Post subject: Hey, The glitch of the
PostPosted: 12 Aug 2012, 21:09 
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Insiders
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Joined: 21 May 2011, 14:18
Posts: 1232
Hey,

The glitch of the compass etc, :)) will not be fixed in my plugin. From the sceenshot it seems that the text is not properly alligned... is that true?

Is this is the latest WSF?

Best Regards,
Helifax

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PostPosted: 12 Aug 2012, 21:20 
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Joined: 11 Dec 2011, 01:01
Posts: 15
PS: In FW why is the plugin called "TESV V Skyrim (Old Fix)" ?

There are 2 instances of the FW plugin for Skyrim. One is the "TESV V Skyrim (Old Fix)" and the other newer one is just called "The Elder Scrolls V: Skyrim." Assuming you're updating the game (or more accurately, Steam is updating the game with or without consent), you should be using the latter fix.


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 Post subject: takaides wrote:mattsimis
PostPosted: 12 Aug 2012, 22:15 
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Joined: 19 Mar 2004, 15:19
Posts: 298
[quote]PS: In FW why is the plugin called "TESV V Skyrim (Old Fix)" ?

There are 2 instances of the FW plugin for Skyrim. One is the "TESV V Skyrim (Old Fix)" and the other newer one is just called "The Elder Scrolls V: Skyrim." Assuming you're updating the game (or more accurately, Steam is updating the game with or without consent), you should be using the latter fix.


Lol thanks and there in is my fix! With Flawless Widescreen "out of the box" it enables both fixes. Disabling the old one and just leaving the "other" one enabled, Im getting UI scaling fixes etc, looks fine!
Why does it try apply both fixes at the same time!?

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[GTX1080 - 4.48GHz 4690k - planning projector mayhem]


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PostPosted: 13 Aug 2012, 06:30 
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Joined: 04 Aug 2012, 03:10
Posts: 5
any tip for the mouse lag?


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