Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 26 Dec 2011, 20:47 
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Joined: 17 Nov 2011, 11:27
Posts: 29
Well LOWao it does look to me that you are not using the "-" (or "+") key from the numpad which allow the UI to spread on all your resolution width when using HaYDeN solution 0.91


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 Post subject: issues still
PostPosted: 26 Dec 2011, 22:40 
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Joined: 08 May 2011, 11:19
Posts: 46
I am still having issues with Hayden's mod and SkyUI. Here's a screen shot of the following modes.


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PostPosted: 26 Dec 2011, 22:44 
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Well it seems you're almost there from your second screenshot. Because you can't gat anything more than that mut moving your itemcard to some better place. for which i suggest using my settings:

Code:
itemcard.align = right
   itemcard.xOffset = -60
   itemcard.yOffset = 0


and maybe enlarge your item representation with:
Code:

   itemicon.scale = 0.8


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PostPosted: 26 Dec 2011, 23:32 
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Joined: 08 May 2011, 11:19
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This is what I get when I use the default profile.
; =====================================================================================================================
[ItemInfo]
; =====================================================================================================================

itemcard.align = right
itemcard.xOffset = -60
itemcard.yOffset = 0

itemicon.xOffset = 50
itemicon.yOffset = -12
itemicon.scale = 0.8


Attached files

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PostPosted: 27 Dec 2011, 05:21 
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Joined: 04 Nov 2011, 07:13
Posts: 108
TESV Acceleration layer is giving me a 25% increase. Looking down from dragonreach to the tree is going from mid 20s up to low-30s, for a particular ultra-ish setting. This with a Phenom2x4 @3.8.

Does anyone know if Skyrim uses all available cores? An upgrade to an x6 or x8 would then be worthwhile.


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PostPosted: 27 Dec 2011, 05:52 
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Joined: 31 Jul 2006, 14:58
Posts: 1497
Wow Skyrim is really comming together now.

The combo of the acceleration mod (not sure if it will help me w/ a 4.5ghz i7), the UI mod, and Haydens fix looks like a winner.

Cant wait to get some game time in and try it all out.

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PostPosted: 27 Dec 2011, 08:23 
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@LOWao, You use the default profile plus the numpad key to redistribute your inventory on the width of your resolution and your problem is solved. Those keys are here to be used and KaYDeN solution allows you to see the top and the bottom of the UI (the full UI) while vanilla would allow you t o only see the middle of it. So there is noting more to get.


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 Post subject: Try this;
PostPosted: 27 Dec 2011, 14:20 
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Joined: 10 Nov 2011, 23:23
Posts: 60
Try this, i'm using 6028x1080 bezel corrected with haydens 0.91 patch

; =====================================================================================================================
[ItemInfo]
; =====================================================================================================================

itemcard.align = right
itemcard.xOffset = -90
itemcard.yOffset = 30

itemicon.xOffset = 22
itemicon.yOffset = -9
itemicon.scale = 0.6


you can also just play around with the values, dont change them by much though

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PostPosted: 27 Dec 2011, 16:36 
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Joined: 27 Dec 2011, 15:39
Posts: 3
Just got skyrim on steam - downloaded 0.91 of HaYDeN's widescreen fix.
Running the suggested GeForce 290.53 Drivers.
Clean skyrim steam download, nothing else changed, no UI mods installed yet.

The starting intro (as I go into the game, being carted along) looks like this, Left / Right screens are blank, middle screen appears as per:


ie, my 3 screens look like this all up:


I would expect the intro to look like this:





My setup is 5760x1080 resolution on 2x nvidia 460's (in sli).

The fix definitely changes things from 'normal' (where I would only get the middle screen of the second image), but the image is squished onto the middle screen.

Any ideas?


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PostPosted: 27 Dec 2011, 17:23 
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Posts: 1898
Any ideas?


Please try AA 2x (in game launcher) and report back.


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