Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 03:18 
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Joined: 22 Aug 2007, 02:19
Posts: 93
Although I feel somewhat guilty, posting in a thread about a game I've not played (and now have zero intention of buying)... However this sense of Déjà vu is over whelming.

I've said it before and I'll say it again, it's all because of those DAMNED CONSOLES! We get stuck with cheapo ports infected with intensely restrictive DRM (seemingly getting worse as each new game appears) and improper widescreen support. Whew!

*tuts, rolls eyes and walks away*

p.s. hey greylantern :D


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 03:23 
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Joined: 15 Apr 2005, 19:49
Posts: 85
Changing the X FOV in either direction seems to completely mess up lighting on lots of objects.

Yeah, noticed strange lighting in various situations. Then, as I was driving down the road with my FOV turned up, one side of the road was pitch black in broad daylight for no apparent reason. So I quit the hack, restrarted the game, and then the lighting worked fine. Hopefully the issue can be reasolved, as I really liked the higher FOV.


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 Post subject: 16:9 settings
PostPosted: 25 Oct 2008, 05:32 
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Joined: 29 May 2006, 05:37
Posts: 2
Thanks for the widescreen fix :)

These are the settings I use for 16:9, if anyone wants to try it

1.15 and 1.443


I use the sniper scope to determine FOV and I found this to be a decent setting. (Right click to get the scope and adjust FOV settings until X, Y settings are to your liking, while keeping the scope circular).


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 05:39 
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Joined: 24 Oct 2008, 19:11
Posts: 28
I've said it before and I'll say it again, it's all because of those DAMNED CONSOLES! We get stuck with... improper widescreen support.


The console version's widescreen support is just as bad if not worse because they can't fix it and have to wait for an official patch. :P


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 08:29 
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Joined: 06 Oct 2008, 22:11
Posts: 410
Yes yes yes thankyou!


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 09:26 
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Joined: 25 Oct 2008, 09:22
Posts: 1
Just wanted to say that this works fine with Punkbuster. I was playing ranked matches for a few hours last night with this fix enabled, and I had no problems.

Awesome fix. Racer_S is the man.


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 10:01 
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Joined: 23 Oct 2008, 14:05
Posts: 7
Regarding the lighting issue mentioned earlier:

Default, hack disabled: http://i38.tinypic.com/245d0ko.jpg

Hack enabled: http://i34.tinypic.com/2mqwc2e.jpg

It's pretty strange.


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 10:04 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Just wanted to say that this works fine with Punkbuster. I was playing ranked matches for a few hours last night with this fix enabled, and I had no problems.

Awesome fix. Racer_S is the man.
Thanks for the info ... welcome to the forum ... :D


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 10:15 
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Joined: 06 Oct 2008, 22:11
Posts: 410
Regarding the lighting issue mentioned earlier:

Default, hack disabled: http://i38.tinypic.com/245d0ko.jpg

Hack enabled: http://i34.tinypic.com/2mqwc2e.jpg

It's pretty strange.


That is weird... the trees get lighter, and the rock gets lighter, and a big dark patch forms on the road... :shock:


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 Post subject: Far Cry 2
PostPosted: 25 Oct 2008, 11:12 
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Joined: 24 Oct 2008, 20:34
Posts: 41
[quote]Regarding the lighting issue mentioned earlier:

Default, hack disabled: http://i38.tinypic.com/245d0ko.jpg

Hack enabled: http://i34.tinypic.com/2mqwc2e.jpg

It's pretty strange.


That is weird... the trees get lighter, and the rock gets lighter, and a big dark patch forms on the road... :shock:

True, but the game is so much more playable with the fix! I am actually finally beginning to get immersed, haha :). Thanks again for the fix.


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