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 Post subject: Serious Sam 2
PostPosted: 29 Oct 2005, 12:52 
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Joined: 03 Oct 2005, 20:49
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[quote]I don't know for sure (i only tried the demo), but I don't think Sam 2 supports true widescreen, despite the options.

See my old thread for some more info: (Paddy has some interesting comparison shots there as well)

http://www.widescreengamingforum.com/node/5797]


Thx - but it does. You can change resolutuions to tru widescreen - there is an option to toggle widescreen yes/no.

chemistry


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 Post subject: Serious Sam 2
PostPosted: 29 Oct 2005, 14:01 
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chemistry,

Did you read the whole thread that Stretch linked? It might have options in the menu for 16:9, but it most certainly has a few quirks that can't be worked around...


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 Post subject: Serious Sam 2
PostPosted: 29 Oct 2005, 15:33 
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Joined: 28 Oct 2005, 02:11
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After a closer look - I concur.....


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 Post subject: Serious Sam 2
PostPosted: 18 Nov 2005, 06:34 
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Soooo, I'm thinking that its probably a good idea to bring this to Croteam's attention. They seem to be a pretty good natured bunch, and obviously did intend to support widescreen in the game.

The last time I talked to them was when the first Sam cam out and during that time their dev team was actually handling all technical inquries. I'll bet they'd be pretty amenable to any helpful suggestions concerning proper widescreen implementation.


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 Post subject: Serious Sam 2
PostPosted: 18 Nov 2005, 10:20 
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Joined: 18 Nov 2005, 10:16
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Im running Dell 2405FPW, i have problem not being able to see 1920*1200 resolution in Serious Sam 2 or any other games, highest resolution i can see is 1600X.

I have SLI 6600gts and my drivers are 77.72. Can anyone help me what is the problem?


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 Post subject: Serious Sam 2
PostPosted: 18 Nov 2005, 14:19 
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Joined: 17 Oct 2005, 02:02
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Im running Dell 2405FPW, i have problem not being able to see 1920*1200 resolution in Serious Sam 2 or any other games, highest resolution i can see is 1600X.

I have SLI 6600gts and my drivers are 77.72. Can anyone help me what is the problem?

Definately update your drivers.

I'm no expert on this as I don't have SLi, but I think there were some sort of problems in early drivers of running SLi in a greater resolution than 16x12.

You could also make sure you have Dell's 2405FPW driver installed.


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 Post subject: Serious Sam 2
PostPosted: 20 Nov 2005, 20:51 
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Soooo, I'm thinking that its probably a good idea to bring this to Croteam's attention. They seem to be a pretty good natured bunch, and obviously did intend to support widescreen in the game.


I did some forum combing at the official serious sam site and found this interesting post:

Mine is in perfect widescreen at 1680x1050. What you need to do is change the apsect ratio. Turning on widescreen in Serious Sam II will make it a 16x9 ratio, what we need is a 16x10 ratio.

Steps to make a perfect widescreen:

1. In the Serious Sam II folder under ContentSeriousSam2 edit the sam2.ini file.
2. Do a CTRL+F and find gfx_fAspectRatio.
3. Change the line from "gfx_fAspectRatio = 1.6777;" (or whatever ratio it is currently at...) and make the line say "gfx_fAspectRatio = 1.6;" (without the quotes).
4. Save it, start game, enjoy!!


I may just download the demo again and give this fix a try. :) Anyone with the full version wanna test it out?


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 Post subject: Serious Sam 2
PostPosted: 08 Dec 2005, 05:09 
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My curious nature got the better of me. :wink:

Success!

I went ahead and re-downloaded the demo. Using the instructions above I was able to obtain 16:10 widescreen without any black bars. The cutscenes and intros also take up more of the screen as well.

1. Serious Sam II with default 16:9 widescreen:



2. Serious Sam II with .ini tweaked 16:10 widescreen:



I think this one can safely be moved to the Solutions section now. :D


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 Post subject: Serious Sam 2
PostPosted: 08 Dec 2005, 10:05 
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Joined: 27 Jul 2004, 17:42
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Sorry buddy ...
If you take a close look you will see that the FOV is no wider than the 4:3 shot ...
In fact some of the top and bottom are being chopped off ... :(



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 Post subject: Serious Sam 2
PostPosted: 08 Dec 2005, 10:24 
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It has more vertical view then the 16:9 version but indeed less then the 4:3.


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