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PostPosted: 31 Mar 2018, 23:49 
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Funkengreuven wrote:
jackfuste wrote:
dskillerbr wrote:
Any idea if it is possible to unlock aspect ration on cutscenes? It goes back to 16:9 on every cutscene

Here's unlock for cutscenes:
Attachment:
FC5_Unlock_FOV_v2.7z

Restore original FC_m64.dll from backup, before applying patch.


You are tha' man! I can't believe how much better it is! Thanks a million! :clap:


Totally it is amazing, the diff is huge for the cutscenes so much better now. Again huge thanks jackfuste :rockout:


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PostPosted: 01 Apr 2018, 12:09 
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jackfuste wrote:
dskillerbr wrote:
Any idea if it is possible to unlock aspect ration on cutscenes? It goes back to 16:9 on every cutscene

Here's unlock for cutscenes:
Attachment:
FC5_Unlock_FOV_v2.7z

Restore original FC_m64.dll from backup, before applying patch.


Are the cutscenes set to work at a specific resolution? I can't get them to work in surround (7680x1440). Do you follow the instructions in the first patch/fov.exe first, then the second fix for cutscenes after replacing the one .dll file inthe instructions? Or do you skip the first patch altogether and and just use the second one because it contains both fixes? I've tried both methods and still the cutscenes only show in the center screen. Based on the description you should have full 21:9 cutscenes, right? What's the proper procedure to get them to work correctly? The FOV fix works great, but the other hasn't yet. I'm sure I'm doing something wrong, but I can't tell what it is...

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PostPosted: 02 Apr 2018, 19:10 
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Joined: 10 May 2009, 19:46
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I know this is off topic. I do not own the game yet but has anyone tried this on a 3440x1440 21:9 screen yet? What is FOV at. My eyes cannot handle anything under 70. Thanks


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PostPosted: 03 Apr 2018, 08:22 
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Joined: 04 Mar 2015, 14:35
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@jackfuste

Awesome thx for that!


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PostPosted: 03 Apr 2018, 19:19 
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dirtydanisreal wrote:
Any way to unlock the fov when climbing ladders or other activities and any way to change the viewmodel fov. the command is "fNearFov". It is uncomfortable having a 65 or 75 degree viewmodel fov with a 100+ camera fov.

Unlocked FOV when using ladders, it will be the same as main FOV.

Attachment:
FC5_Unlock_FOV_v3.7z [48.82 KiB]
Downloaded 662 times

Restore original FC_m64.dll from backup, before applying patch.


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PostPosted: 04 Apr 2018, 02:30 
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jackfuste wrote:
dirtydanisreal wrote:
Any way to unlock the fov when climbing ladders or other activities and any way to change the viewmodel fov. the command is "fNearFov". It is uncomfortable having a 65 or 75 degree viewmodel fov with a 100+ camera fov.

Unlocked FOV when using ladders, it will be the same as main FOV.

Attachment:
FC5_Unlock_FOV_v3.7z

Restore original FC_m64.dll from backup, before applying patch.


Beautiful! Thank you :rockout:


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PostPosted: 04 Apr 2018, 12:07 
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Joined: 03 Feb 2011, 12:23
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OMW, I just got the response from Ubisoft to my support ticket request.

They indeed suggest (summarised):

"Turn off your outside two screens. Then the FOV slider will work."


I enquired about getting banned from multiplayer for using the fix found here.

Will report back when they answer.


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PostPosted: 05 Apr 2018, 05:25 
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Krygorian wrote:
OMW, I just got the response from Ubisoft to my support ticket request.

They indeed suggest (summarised):

"Turn off your outside two screens. Then the FOV slider will work."


I enquired about getting banned from multiplayer for using the fix found here.

Will report back when they answer.


Yea, I got nearly the same answer... BTW, it's not a good idea to call attention to the fact that this fix exists? They're never going to officially support a third party hack/fix or give you a "free pass" to use it, so there nothing to be gained by calling their attention to it. If you're worried about getting banned you shouldn't use it, rather than calling attention to the fact that other people are doing so...

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PostPosted: 05 Apr 2018, 17:57 
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Update for patch:

Attachment:
FC5_Unlock_FOV_v4.7z [48.82 KiB]
Downloaded 1957 times


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PostPosted: 05 Apr 2018, 22:07 
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Joined: 04 Mar 2015, 14:35
Posts: 100
Thx again @jackfuste, i want to show a way to disable anticheat directly in the engine "FC_m64.dll". So no need to modified anticheat.dll anymore.

Search: "40 55 53 56 57 41 56 48 8D AC 24 B0 FD FF FF"
Patch: "B0 01 C3 56 57 41 56 48 8D AC 24 B0 FD FF FF"

Its the begin of the main function. So all we have todo, is patch the function out by placing mov al,1 retn at beginning.

Original:
Image

Patch:
Image

Example dll (no_easyanticheat), contains "jackfuste" patches too (title update 4) :

FC_m64_no_easyanticheat.rar: http://anonfile.com/Pffcb5e5ba/FC_m64_no_easyanticheat.rar

Greetings
zens


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