Well frankly i think the 4:3 is the one that looks squashed- or else I've never seen a coat that skinny before. Regardless there's more detail on the screen and the ambulance looks less like a toy, but you're right, the same details exist in the pictures.
What I said in my explanation is that you CHANGE the 1600x1200 strings in thae file I mentioned to the resolution of your choice. 1600x1200 is 4:3 so none of us have a need for it. I can't do 16x12 either but changing it to those values to "1680" and "1050" enables that option for me in-game.
I believe there are binary editing tutorials available on this site, and it would be silly for me to reinvent the wheel. However, if someone meets me half way and tells me what programs to use to write a patch, I'll write one for whatever resolutions you guys want and post it here.
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