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PostPosted: 03 Jan 2014, 00:47 
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Joined: 02 Jan 2014, 22:47
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This is how it looks for me (I added the red rectangle to show my center monitor view):

Image

Image

The UI is cut off. I assume its because i'm running a 16:10 resolution (7680x1600)

Also, is it just me, or does the stuff on the side look really bad? I see red/blue separation like it was 3d image or something.


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PostPosted: 03 Jan 2014, 10:11 
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Joined: 27 Dec 2009, 14:27
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kungfujedis wrote:
Also, is it just me, or does the stuff on the side look really bad? I see red/blue separation like it was 3d image or something.

It is not you... [Payday 2] Remove Chromatic Aberration Patcher

As for the screenshots you posted, the top one is 7680x1600 (3x 2560x1600) or 3x16:10 displays.
It would appear that the hud is scaled based on 16:9 aspect ratios, if I crop the viewable area in the first screenshot at the menu then it is 2844x1600 which is a 16:9 aspect ratio.

Seems the game has a bug with eyefinity/surround resolutions using 16:10 displays.

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PostPosted: 05 Jan 2014, 21:18 
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Joined: 02 Jan 2014, 22:47
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Chormatic Abberration...good to have a word for it. I patched it, and it looks MUCH better. Thanks for that.


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PostPosted: 06 Jan 2014, 20:56 
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Joined: 04 Jun 2011, 21:18
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Can confirm the stupid bezel correction 16:10 bug is happening to me too. :x Otherwise it's working perfectly. Quite annoying, I've been using the bezel correction toggle hotkey (set up in nVidia control panel) to toggle when necessary, I think it's CTRL+ALT+B by default.

I'll definitely give that chromatic aberration patcher a try later, thanks delphium!


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