helifax wrote:
Hello all,
Here it is:)- Simply download the attached plugin and put in WideScreen Fixer Plugins folder. (It will be part of WSF in the next update)
- Select it, configure it (or leave it on Autodetect -> Tested only on nVidia Surround)
- Start the game. Be sure to use the same resolution ingame as the one of your Desktop resolution, otherwise manually configure the plugin.
- The plugin will automatically enable.
PS: I noticed that after the plugin kicks in, Resident Evil 6 process starts to use 100% CPU and the game might stutter for around 10-15 seconds, before it reverts to normal. I have no idea why this happens, but it doesn't break the game or anything else. I thought to mention this also, so people know what to expect and that indeed this is "normal" behaviour. Like I said after 15 seconds the game reverts to normal and is fully playable.
PPS: The game doesn't support bezel corrected resolutions and I haven't looked into enabling support for those at the moment.
So, grab it use it and let me know how it works for you:)
Best Regards,
Helifax
NICE! thank Helifax good job man, nicely done works great. Is there any chance you could expose the degree of FOV and let us tweak that, this would be freaking rad by default the game has ass FOV?
Am very happy I can play it in multi thanks to you, you are totally right an ass port 100%
It sure is no Bioshock I or Tomb Raider 2013. Still I am a fan of the series and this fix is very cool.
Thanks again, I get paid this Thursday will score you some more games that could use fixes and are good.