[quote]It was a simple question. No "attitude" was intended. You shouldn't be overly sensitive when you read text. All I said was it sucks to have to rely on someone to fix it each update, which is simply a factual statement.
I was looking at the SkyUI description and it says it supports "exotic" resolutions but as we all know it doesn't automatically adjust without a multi-monitor fix. I posted a comment asking exactly what they mean by "supports" and if there are values I might need to change in the cfg.
Ah;)) Understood...Yes I also noticed that in the SkyUi and the support is there (meaning support huge resolutions but...that doesnt overcome the engine own limitations ex: lack of 3x screens support) What we should do is ask the developers of SkyUI to proper scale the hud on 3screens..but even then ..is a little interesting to do it since there are so many configurations:)
I used HaYDeN fix to propose some different SkyUI.ini file to set up the item representation and item card correctly for 2 resolutions as an exemple. But of course this doesn't work right now with the newest version of Skyrim because Helifax's fix doesn't handle the menus the same way (other parameters are to be used for SkyUI.ini) and HaYDeN got kidnapped by aliens and we hope he we safely return to us and continue his work of Skyrim if not too traumatized :)
PS: I discovered that most game if not all (those I tried anyway like Skyrim (menus and dialogs issues), Kingdoms of Amalur (some menu issues), Mass Effect 1-2-3 (menus and dialogs issues)) support natively the resolution of 2400x1200 (basically 800x600 x6) which I can achieve on my 6 screens setting and still have the game displayed on all screens. So for now, with all those pesky games which do not have a native support of WideScreen, it is at least a resolution I can play in full screen instead of my normal 5760x2160 (1980x1080 x6).